Layouts and Modding:Getting Started: Difference between pages

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Below you will find a list of player-submitted optimized layouts for solving different portions of the production pipeline in {{abbr|Dyson Sphere Program|DSP}}. If you have a layout you'd like to submit, go ahead and add it!
Return to [[Modding:Modding|Modding Hub]].


==Falk's Guide==
== What is a mod? ==
Discord/Steam user Falk has created a guide on Steam with several great layouts:<br>
A "mod" is short for modification, and provides a way to expand upon the base game. Mods come in all shapes and sizes, and can provide hours more gameplay. Essentially, they're pretty awesome!
https://steamcommunity.com/sharedfiles/filedetails/?id=2373611284 (https://archive.is/h8rys)


== Production Line Spreadsheet ==
== How can I install mods? ==
This [https://docs.google.com/spreadsheets/d/1LRxjhgcUlD7VwslFmFgat_7N_LMc_aFu5Uf3ZZI4at4/edit#gid=0 Google Sheet] (currently incomplete) helps you plan the structures and ratios necessary to produce various elements in the game. To use, select "Make a copy" from the file menu after opening.
Mods can be installed with two primary methods. Either using a mod manager, or doing everything manually. Generally, if you are looking to just play with mods, you should use the mod manager. If you are a developer, you should do it manually.


[[File:Production Line Spreadsheet.png|alt=Production Line Spreadsheet|577x577px]]
== Using the Mod Manager ==
==Mining==
First, install the Mod Manager [https://dsp.thunderstore.io/package/ebkr/r2modman/ here] (click Manual Download). Once downloaded, open the zip file, and run ''r2modman Setup x.x.x.exe.'' Go through the installation process, and tick "Run r2modman-dsp".


The [[Conveyor_Belt_Mk.I|Conveyor Belt Mk.I]] can carry 6 items per second or 360 items per minute. A [[Mining_Machine|Mining Machine]] that is covering exactly 6 veins will produce 180 items per minute. Combining the belts from two mining machines will fully saturate a Conveyor Belt Mk.I with a full 360 items per minute. Note: Mining machines can cover the same resource veins, as shown in the picture below.
Once the Mod Manager has loaded, you will be prompted with the "Profiles" screen. Each profile can have different mods and different mod configs. Click "Select profile", or create a new one if you would like.
[[File:Two Mining Machines Fully Saturate a Belt.jpg|500px|thumb|none|Two Mining Machines Fully Saturate a Belt]]


==oldshavingfoam's Layouts==
When you initially open a profile, you will be told that you don't have any mods installed. Let's fix that. On the menu on the left, click "Online". This will show a list of all mods that are available for you to download. From here, you can click on a mod that interests you, and you will be able to see more information about the mod. You can also download the mod here.


Reddit user [https://www.reddit.com/user/oldshavingfoam u/oldshavingfoam] has created a number of excellent layouts.
Now that you have installed all the mods you want, clicking "Start modded" in the top left will launch the game with all the mods you just installed!


===Energy Matrix===
== Installing via Manual BepInEx Installation ==
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/laewcz/energy_matrix_factory_layout_v2/ original Reddit post]
Download BepInEx from [https://dsp.thunderstore.io/package/xiaoye97/BepInEx/ here] (click Manual Download). Once downloaded, open the zip. Drag the contents of the BepInExPack folder into the root directory of the game (steamapps/common/Dyson Sphere Program).
[[File:Energy_Matrix_factory_blueprint.jpg|500px|thumb|none]]


===Deuterium===
To install mods, download them '''manually''' from [https://dsp.thunderstore.io/package/ Thunderstore]. Drag the '''.dll''' file (for example MoreSmelters.dll) into the BepInEx/plugins folder.
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/leocyd/fractionators_are_actually_much_better_at/ original Reddit post]
[[File:Deuterium_Layout.jpg|500px|thumb|none]]


===Motors===
Now, whenever you launch the game, be it via Steam or otherwise, the game will launch with the mods installed.
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/lgu9jy/motors_require_a_ton_of_iron/ original Reddit post]
[[File:Motors_Layout.jpg|500px|thumb|none]]


===Electric Motor===
[[Category:Modding]]
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/lqtfog/electric_motor_layout_super_optimized/ original Reddit post]
[[File:Electric_Motor_Layout.jpg|500px|thumb|none]]
 
===Electromagnetic Turbine ===
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/ls7ye0/electromagnetic_turbine_layout/ original Reddit post]
[[File:Electromagnetic_Turbine_Layout.jpg|500px|thumb|none]]
 
===Processors===
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/lj0m74/you_can_never_have_enough_processors/ original Reddit post]
[[File:Processor_Layout.jpg|500px|thumb|none]]
 
===Quantum Chip===
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/lnpsds/layout_for_quantum_chip_production_the_blue_one/ original Reddit post]
[[File:Quantum_Chip_Layout.jpg|500px|thumb|none]]
 
===Solar Sail===
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/luuzbf/solar_sail_layout/ original Reddit post]
[[File:Solar_Sail_Layout.jpg|500px|thumb|none]]
 
===Smelting===
[https://www.reddit.com/r/Dyson_Sphere_Program/comments/ltsie5/smelt_all_the_things_blueprint/ original Reddit post]
[[File:Smelting_Layout.jpg|500px|thumb|none]]
 
[[Category:Dyson Sphere Program]]

Revision as of 08:30, 15 March 2021

Return to Modding Hub.

What is a mod?

A "mod" is short for modification, and provides a way to expand upon the base game. Mods come in all shapes and sizes, and can provide hours more gameplay. Essentially, they're pretty awesome!

How can I install mods?

Mods can be installed with two primary methods. Either using a mod manager, or doing everything manually. Generally, if you are looking to just play with mods, you should use the mod manager. If you are a developer, you should do it manually.

Using the Mod Manager

First, install the Mod Manager here (click Manual Download). Once downloaded, open the zip file, and run r2modman Setup x.x.x.exe. Go through the installation process, and tick "Run r2modman-dsp".

Once the Mod Manager has loaded, you will be prompted with the "Profiles" screen. Each profile can have different mods and different mod configs. Click "Select profile", or create a new one if you would like.

When you initially open a profile, you will be told that you don't have any mods installed. Let's fix that. On the menu on the left, click "Online". This will show a list of all mods that are available for you to download. From here, you can click on a mod that interests you, and you will be able to see more information about the mod. You can also download the mod here.

Now that you have installed all the mods you want, clicking "Start modded" in the top left will launch the game with all the mods you just installed!

Installing via Manual BepInEx Installation

Download BepInEx from here (click Manual Download). Once downloaded, open the zip. Drag the contents of the BepInExPack folder into the root directory of the game (steamapps/common/Dyson Sphere Program).

To install mods, download them manually from Thunderstore. Drag the .dll file (for example MoreSmelters.dll) into the BepInEx/plugins folder.

Now, whenever you launch the game, be it via Steam or otherwise, the game will launch with the mods installed.

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