Patch Notes/0.8 and User:76561197960509122: Difference between pages

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{{#css:
==Introduction==
#dsp {
I love DSP and like to give something back to the community.<br>
  font-size: 48px;
This is my 2nd Wiki I'm contributing to. But that was long ago and I need to learn again how it all works.<br>
  font-family: Countdown;
I just jumped on while figuring out how to increase my production on Energy Matrix :D
  color: #8bffff;
  text-shadow: 0px 0px 20px #8bffff, 0px 0px 10px #8bffff;
  padding-left: 15px;
}}
<span id="dsp" class="v-center">Dyson Sphere Program Patch Notes</span>
==Early Access Patch Version: 0.6.15.5602==


===A message from the Developers:===
==Templates I'm using alot==
<blockquote>Hello engineers,
* [[Template:TechInfo/doc]]
* [[Template:ItemIcon/doc]]
==Special character used so far==
* &#10230;
==My ToDo==
* fill all the tech cards - next is High-Strength Titanium Alloy
* check how to make use of [[User:76561198011709789/Sandbox|this Sandbox]]


Thank you very much for your support of Dyson Sphere Program. We have already heard a lot of suggestions for the game from our player community.<br>
==My Sandbox==
Dyson Sphere Program is a new born game that still needs to be improved!<br>
{| class="wikitable" style="text-align:center; font-size:1.2em"
The whole team is working hard to fix the problems to make it a better game, so please do be sure to let us know of any problems you find. (#bug-reports or Google Form)
|-
 
| {{ItemIcon|ItemName=Circuit_Board}} '''2'''
Also, many of your suggestion have been contained in our plan, you won't wait too long before seeing the roadmap!<br>
|| {{ItemIcon|ItemName=Microcrystalline_Component}} '''2'''
A new FAQ is on its way to answer some of your burning questions.
|| '''&#10230;'''
|| {{ItemIcon|ItemName=Assembling_Machine_Mk.I}}
|| '''4 sec<br>15/min<br>&#10230;'''
|| {{ItemIcon|ItemName=Processor}} '''1'''
|-
| {{ItemIcon|ItemName=Circuit_Board}} '''2'''
|| {{ItemIcon|ItemName=Microcrystalline_Component}} '''2'''
|| '''&#10230;'''
|| {{ItemIcon|ItemName=Assembling_Machine_Mk.II}}
|| '''3 sec<br>20/min<br>&#10230;'''
|| {{ItemIcon|ItemName=Processor}} '''1'''
|}
<br>
without stlyes
<br>
<br>
Thank you for your support!
<center></big>
</blockquote>
{| class="wikitable"
===Bug Fixes:===
|-
* Conveyor belts can connect the oil extractor correctly.
| {{ItemIcon|ItemName=Circuit_Board}} '''2'''
* Technologies in technology tree can be shown correctly in 4K resolution.
|| {{ItemIcon|ItemName=Microcrystalline_Component}} '''2'''
* Language of 'Control' tag was now fully switches after changing language in the game Setting.
|| '''&#10230;'''
* UI size now fits 4K resolution.
|| {{ItemIcon|ItemName=Assembling_Machine_Mk.I}}
*A bug that sometimes caused an error when entering game Setting has been fixed.
|| '''4 sec<br>15/min<br>&#10230;'''
 
|| {{ItemIcon|ItemName=Processor}} '''1'''
==Early Access Patch Version:  0.6.15.5594==
|-
===Changes:===
| {{ItemIcon|ItemName=Circuit_Board}} '''2'''
* Modified the animation of the space capsule landing.
|| {{ItemIcon|ItemName=Microcrystalline_Component}} '''2'''
 
|| '''&#10230;'''
==Early Access Patch Version:  0.6.15.5566==
|| {{ItemIcon|ItemName=Assembling_Machine_Mk.II}}
===Features:===
|| '''3 sec<br>20/min<br>&#10230;'''
*Added guidebook (G).
|| {{ItemIcon|ItemName=Processor}} '''1'''
*Added 12 new guidelines and its trigger.
|}
*Added 6 facility sound effects, 3 operating sound effects and several UI sound effects.
</center></big>
*Added control key list in options panel.
*Added resource multiplier settings at the start of the game.
*Added ocean world planets visible only in new games after this build.
*Added 8 vegetables to the oceanic jungle.
 
===Changes:===
*Modified the advisor stereo sound point.
*Optimised the atmosphere of the jungle planet.
*Modified the interface of the matrix lab. It will show the progress circle when research is stuck to avoid misunderstanding.
*Added restrictions on sail of the space capsule in the prologue.
*Modified the textures of the space capsule.
*Changed the terrain textures of the oceanic jungle.
 
===Bug Fixes:===
*Fixed a bug that caused the advisor's voice volume to not change after changing volume settings.
*Fixed the bug that the building information window pops up at wrong z-level.
*Fixed a bug when applying the settings; the UI layout reference height settings could not be automatically calibrated with the resolution height.
*Fixed a bug that the white line is misplaced in the key list.
 
==Early Access Patch Version:  0.6.14.5420==
===Features:===
*Added consume statistics of foundation.
*Added camera sensitivity and movement settings.
*Added display settings of building warning icon and research queue.
*Added building view mode settings. It can be set to Third Person Mode or God Mode. The default is Third Person mode.
*Added the UI loayout reference height settings.
*Added advisor guidance system.
*Added 58 new instant guides with Chinese and English text and voice.
*Added a prologue scene.
*Added model and textures of the space capsule.
*Added the portrait of the advisor.
 
==Beta Patch Version:  0.5.13.5261==
===Features:===
*Added operation: Press [Q] when the mouse is hovering over veins to pick up the corresponding mining facility.
===Changes:===
*Reduced some details of Icarus.
*Modified the icon of Stone Ore and Plasma Refining.
 
==Beta Patch Version: 0.5.13.5248==
 
===Features:===
*Added the appearance of the black hole and its accretion disk.
 
===Changes:===
*Optimized mouse picking operation on buildings and added 2 building's mouse picking collider.
*Optimized the effect of energy exchanger.
*Modified 6 mineral icons and several building icons.
 
===Bug fixes:===
*Fixed an item loss bug in Multi-layer Matrix Lab when adding a new lab on top or reset/paste another recipe.
*Fixed a bug that caused buildings on your minimap to not disappear after demolition.
 
==Beta Patch Version: 0.5.13.5213==
 
===Changes:===
*Modify 24 item icons.
 
===Bug fixes:===
*Fixed a bug that prebuilds cannot be demolished.
*Fixed a localization bug in Save Menu.
*Fixed bug that causes the screen to switch into 4K resolution for the first game (Default height is automatically limited ≤ 1440)  (Experimental)
*Fixed a bug with angles of more than 90 degrees during the sorter port matching.
*Fixed a bug where the fractionator panel did not close after pressing the ESC key.
 
==Beta Patch Version: 0.5.13.5222==
 
===Bug fixes:===
*Fixed an error in the options panel.
*Fixed bugs in build mode that can cause the camera to move after the game loses focus.
*Fixed a localization bug in Matrix Lab's UI.
*Fixed an error that may occur in the Fuel Chamber UI.

Revision as of 19:10, 6 February 2021

Introduction

I love DSP and like to give something back to the community.
This is my 2nd Wiki I'm contributing to. But that was long ago and I need to learn again how it all works.
I just jumped on while figuring out how to increase my production on Energy Matrix :D

Templates I'm using alot

Special character used so far

My ToDo

  • fill all the tech cards - next is High-Strength Titanium Alloy
  • check how to make use of this Sandbox

My Sandbox

Icon Circuit Board.png
2
Icon Microcrystalline Component.png
2
Icon Assembling Machine Mk.I.png
4 sec
15/min
Icon Processor.png
1
Icon Circuit Board.png
2
Icon Microcrystalline Component.png
2
Icon Assembling Machine Mk.II.png
3 sec
20/min
Icon Processor.png
1


without stlyes

Icon Circuit Board.png
2
Icon Microcrystalline Component.png
2
Icon Assembling Machine Mk.I.png
4 sec
15/min
Icon Processor.png
1
Icon Circuit Board.png
2
Icon Microcrystalline Component.png
2
Icon Assembling Machine Mk.II.png
3 sec
20/min
Icon Processor.png
1
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