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| <div style="float: right; clear: right;">
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| {{:{{PAGENAME}}/ItemInfo}}
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| </div>
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| ==Summary==
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| '''Hydrogen''', the simplest and most abundant element in the universe. It is used in the creation of multiple products or can be used directly as a fuel.
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| It can be harvested directly from [[Gas Giant]]s using [[Orbital Collector]]s, as well as a byproduct of many different recipies.
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| It may be stored in [[Storage Tank]]s as it is considered a fluid.
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|
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| ==Production Chain==
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| {{ProductionChainTable/head}}
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| {{ProductionChain
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| |Building=Oil Refinery
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| |Replicator=No
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| |Technology=Plasma Extract Refining
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Hydrogen
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| |Out1Qty=1
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| |Out2=Refined Oil
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| |Out2Qty=2
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| |CraftTime=4 s
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| |In1=Crude Oil
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| |In1Qty=2
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |RecipeName=Graphene 2
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| |Building=Chemical Plant
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| |Replicator=No
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| |Technology=Applied Superconductor
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Graphene
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| |Out1Qty=2
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| |Out2=Hydrogen
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| |Out2Qty=1
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| |CraftTime=2 s
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| |In1=Fire Ice
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| |In1Qty=2
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Oil Refinery
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| |Replicator=No
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| |Technology=X-Ray Cracking
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Energetic Graphite
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| |Out1Qty=1
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| |Out2=Hydrogen
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| |Out2Qty=3
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| |CraftTime=4 s
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| |In1=Refined Oil
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| |In1Qty=1
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| |In2=Hydrogen
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| |In2Qty=2
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Miniature Particle Collider
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| |Replicator=No
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| |Technology=Dirac Inversion Mechanism
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Antimatter
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| |Out1Qty=2
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| |Out2=Hydrogen
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| |Out2Qty=2
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| |CraftTime=2 s
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| |In1=Critical Photon
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| |In1Qty=2
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Orbital Collector
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| |Replicator=No
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| |Technology=Gas Giants Exploitation
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Hydrogen
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| |Out1Qty=1
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| |In1=Gas Giant
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| |In1Qty=
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| |CraftTime=?
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| }}
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| }}
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| {{ProductionChain
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| |Building=Orbital Collector
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| |Replicator=No
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| |Technology=Gas Giants Exploitation
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Hydrogen
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| |Out1Qty=1
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| |In1=Ice Giant
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| |In1Qty=
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| |CraftTime=?
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| }}
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| }}
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| |}
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|
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| ===Production Upgrades===
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| Hydrogen production from [[Orbital Collector]]s is effected by the [[Veins Utilization (Upgrade)|Veins Utilization]] chain of [[Upgrades|upgrades]], with each level giving a flat +10% to production.
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|
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| ===Production Progression Chart===
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| {| class="wikitable" style="text-align:center; background-color:#0b161c
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| |+ Critical Photon-based production
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| ! Stage 1
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| ! Stage 2
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| |-
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| | {{riq|Critical Photon|60}}
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| | {{riq|Miniature Particle Collider|1}} {{to}} {{riq|Hydrogen|60}} {{riq|Antimatter|60}}
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| |-
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| ! Buildings Required
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| |align="left"| {{riq|Miniature Particle Collider|1}}
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| |-
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| ! Raw Materials Required<br>(per minute)
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| |align="left"| {{riq|Critical Photon|60}}
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| |-
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| ! Raw Materials Required<br>(per unit)
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| |align="left"| {{riq|Critical Photon|1}}
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| |}
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|
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| {| class="wikitable" style="text-align:center; background-color:#0b161c
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| |+ Fire Ice-based production
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| ! Stage 1
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| ! Stage 2
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| |-
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| | {{riq|Fire Ice|60}}
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| | {{riq|Chemical Plant|1}} {{to}} {{riq|Hydrogen|30}} {{riq|Graphene|60}}
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| |-
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| ! Buildings Required
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| |align="left"| {{riq|Chemical Plant|1}}
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| |-
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| ! Raw Materials Required<br>(per minute)
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| |align="left"| {{riq|Fire Ice|60}}
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| |-
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| ! Raw Materials Required<br>(per unit)
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| |align="left"| {{riq|Fire Ice|2}}
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| |}
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|
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| {| class="wikitable" style="text-align:center; background-color:#0b161c
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| |+ Crude Oil-based production
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| ! Stage 1
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| ! Stage 2
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| ! Stage 3
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| |-
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| |rowspan="2"| {{riq|Crude Oil|30}}
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| |rowspan="2"| {{riq|Oil Refinery|1}} {{to}} {{riq|Refined Oil|30}} {{riq|Hydrogen|15}}
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| | {{riq|Oil Refinery|2}} {{to}} {{riq|Hydrogen|45}} {{riq|Energetic Graphite|30}}
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| |-
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| | {{ppc back}} {{riq|Hydrogen|45}}
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| |-
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| !colspan="2"| Buildings Required
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| |align="left"| {{riq|Oil Refinery|3}}
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| |-
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| !colspan="2"| Raw Materials Required<br>(per minute)
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| |align="left"| {{riq|Crude Oil|30}}
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| |-
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| !colspan="2"| Raw Materials Required<br>(per unit)
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| |align="left"| {{riq|Crude Oil|0.67}}
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| |}
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| '''Note:''' [[Hydrogen]] created during the refining process during Crude Oil-based production must be recycled through the system to ensure full efficiency. Hydrogen quantity shown in final Stage is remaining surplus Hydrogen which can be diverted elsewhere.
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|
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| ==Used In==
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| {{ProductionChainTable/head}}
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| {{ProductionChain
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| |Building=Matrix Lab
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| |Replicator=Yes
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| |Technology=Energy Matrix
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Energy Matrix
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| |Out1Qty=1
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| |CraftTime=6 s
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| |In1=Energetic Graphite
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| |In1Qty=2
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| |In2=Hydrogen
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| |In2Qty=2
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Assembling Machine
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| |Replicator=Yes
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| |Technology=Energy Storage
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Hydrogen Fuel Rod
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| |Out1Qty=1
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| |CraftTime=3 s
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| |In1=Titanium Ingot
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| |In1Qty=1
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| |In2=Hydrogen
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| |In2Qty=5
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Assembling Machine
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| |Replicator=Yes
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| |Technology=Casimir Crystal
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Casimir Crystal
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| |Out1Qty=1
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| |CraftTime=4 s
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| |In1=Titanium Crystal
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| |In1Qty=1
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| |In2=Graphene
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| |In2Qty=2
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| |In3=Hydrogen
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| |In3Qty=12
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Assembling Machine
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| |Replicator=Yes
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| |Technology=Casimir Crystal
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Casimir Crystal
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| |Out1Qty=1
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| |CraftTime=4 s
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| |In1=Optical Grating Crystal
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| |In1Qty=6
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| |In2=Graphene
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| |In2Qty=2
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| |In3=Hydrogen
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| |In3Qty=12
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Assembling Machine
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| |Replicator=Yes
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| |Technology=Controlled Annihilation Reaction
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Antimatter Fuel Rod
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| |Out1Qty=1
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| |CraftTime=12 s
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| |In1=Antimatter
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| |In1Qty=10
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| |In2=Hydrogen
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| |In2Qty=10
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| |In3=Annihilation Constraint Sphere
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| |In3Qty=1
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| |In4=Titanium Alloy
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| |In4Qty=1
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Oil Refinery
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| |Replicator=No
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| |Technology=X-Ray Cracking
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Energetic Graphite
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| |Out1Qty=1
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| |Out2=Hydrogen
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| |Out2Qty=3
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| |CraftTime=4 s
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| |In1=Refined Oil
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| |In1Qty=1
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| |In2=Hydrogen
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| |In2Qty=2
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Fractionator
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| |Replicator=No
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| |Technology=Deuterium Fractionation
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Deuterium
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| |Out1Qty=1
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| |CraftTime=1 %
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| |In1=Hydrogen
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| |In1Qty=1
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| }}
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| }}
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| |-
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| {{ProductionChain
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| |Building=Miniature Particle Collider
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| |Replicator=No
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| |Technology=Miniature Particle Collider
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| |Recipe=
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| {{ItemRecipe
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| |Out1=Deuterium
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| |Out1Qty=5
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| |CraftTime=5 s
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| |In1=Hydrogen
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| |In1Qty=10
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| }}
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| }}
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| |}
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|
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| ==Player Tips & Tricks==
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| * In mid game, Hydrogen can often build up and clog the production process. You can prevent this by either burning it in a [[Thermal Power Station]], or craft it into the faster burning(in the fuel chamber) [[Hydrogen Fuel Rod]]s for use in the mech.
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| * A single unit of Hydrogen burns for 2.96 seconds in the [[Thermal Power Station]] when at full load. A full [[Conveyor Belt Mk.III]] belt of Hydrogen will be consumed by 89 Thermal Power Station.
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| * You can also process leftover hydrogen in [[Fractionator]]s to craft it into [[Deuterium]], which can either be used as a material in multiple crafting recipies, or burned in a [[Mini Fusion Power Station]] after crafting it into [[Deuteron Fuel Rod]]s.
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| * In the late game, Hydrogen may instead suffer from shortage due to the large quantities needed for production of [[Casimir Crystal]]s.
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| [[Category:Item]]
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| [[Category:Components]]
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| [[Category:Material]]
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| [[Category:Natural Resource]]
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| [[Category:Crafting Material]]
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| [[Category:Fuel]]
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