Patch Notes/0.10.28.21150: Difference between revisions

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{{Patch Notes|title=Early Access Patch Version 0.10.28.21150 - December 29th 2023|feature=* Added 2 new Dark Fog themed in-game BGM tracks.
{{Patch Notes|title=Early Access Patch Version 0.10.28.21150 - December 29th 2023|feature=Added 2 new Dark Fog themed in-game BGM tracks.
* The Dark Fog drop filter now displays item drop rates and other related information.
*The Dark Fog drop filter now displays item drop rates and other related information.
* Added new tab "Combat" in statistics panel, it will record the amount of total kills of Icarus forces and the amount of buildings and units destroyed by Dark Fog.
*Added new tab "Combat" in statistics panel, it will record the amount of total kills of Icarus forces and the amount of buildings and units destroyed by Dark Fog.
* Added new checkbox in Combat Interface to set whether attack Relay Stations for Space Fleets.|bugfix=* Fixed Dyson Swarm rendering issues
*Added new checkbox in Combat Interface to set whether attack Relay Stations for Space Fleets.|bugfix=Fixed Dyson Swarm rendering issues
* Fixed a bug where it was possible to upgrade the hologram to hidden items without unlocking them.
*Fixed a bug where it was possible to upgrade the hologram to hidden items without unlocking them.
* Fixed a bug where, when using Ctrl + mouse left-click to consecutively withdraw items of different levels from the assembing machines, long-press dragging did not work.
*Fixed a bug where, when using Ctrl + mouse left-click to consecutively withdraw items of different levels from the assembing machines, long-press dragging did not work.
* Fixed a bug where in certain situations, fleets did not display in Mecha Panel.
*Fixed a bug where in certain situations, fleets did not display in Mecha Panel.
* Fixed a bug where obtaining soil pile would display overflow as a negative value when the quantity reached 2.14G (display issue only).
Fixed a bug where obtaining soil pile would display overflow as a negative value when the quantity reached 2.14G (display issue only).
* Fixed a bug where Plasma Turret would attack Relay Stations inside Dark Fog Hive when the Hive were close to the planet.
*Fixed a bug where Plasma Turret would attack Relay Stations inside Dark Fog Hive when the Hive were close to the planet.
* Fixed achievements related to Dark Fog that could be achieved in peace mode.
*Fixed achievements related to Dark Fog that could be achieved in peace mode.
* Fixed a bug where Planetary Shield could not intercept the projectiles of Lancers and Humpbacks.
*Fixed a bug where Planetary Shield could not intercept the projectiles of Lancers and Humpbacks.
* Fixed an error when destroying Relay Stations in extraterrestrial systems.
*Fixed an error when destroying Relay Stations in extraterrestrial systems.
* Fixed an error when Plasma Turret projectiles hit the surface of extraterrestrial planets.
*Fixed an error when Plasma Turret projectiles hit the surface of extraterrestrial planets.
* Fixed a sorting issue in the achievement panel when two achievements had the same progress.
*Fixed a sorting issue in the achievement panel when two achievements had the same progress.
* Fixed visual effects issues with cannon projectiles in space.
*Fixed visual effects issues with cannon projectiles in space.
* Fixed a bug where an error may occur when summoning more than 128 ground combat drones on a planet and then instantly teleporting to another planet.
*Fixed a bug where an error may occur when summoning more than 128 ground combat drones on a planet and then instantly teleporting to another planet.
* Fixed a bug where the Space Hive orbit speed is miscalculated (may cause Space Hive orbital speed too fast in Blue Giant, for example)
*Fixed a bug where the Space Hive orbit speed is miscalculated (may cause Space Hive orbital speed too fast in Blue Giant, for example)
* Fixed a bug where the warm-up progress will stuck if a Geothermal Power Station is built right before saving.|balance=* Adjusted drop rates for killing Dark Fog; drop rates for different items will now be tied to planet types.
*Fixed a bug where the warm-up progress will stuck if a Geothermal Power Station is built right before saving.|balance=Adjusted drop rates for killing Dark Fog; drop rates for different items will now be tied to planet types.
* When resource multiplier is set to "Scarce," drop rate multiplier is 0.3x; when set to "Infinite," drop rate multiplier is 2x. Resource multiplier does not affect the drop probability of exclusive Dark Fog items.
*When resource multiplier is set to "Scarce," drop rate multiplier is 0.3x; when set to "Infinite," drop rate multiplier is 2x. Resource multiplier does not affect the drop probability of exclusive Dark Fog items.
* When the items are locked, the drop rate multiplier is 0.4x.
*When the items are locked, the drop rate multiplier is 0.4x.
* Changed the damage block per level for Dark Fog space units from 1.0hp to 0.5hp.
*Changed the damage block per level for Dark Fog space units from 1.0hp to 0.5hp.
* Decreased durability of Lancers, Humpbacks, and Seeds; reduced Relay Station durability recovery speed.
*Decreased durability of Lancers, Humpbacks, and Seeds; reduced Relay Station durability recovery speed.
* Lowered attack power of Lancers, Humpbacks, and Space Hive towers.
*Lowered attack power of Lancers, Humpbacks, and Space Hive towers.
* Reduced the threat level caused by Dyson Spheres; additionally decreased the threat level caused by Dyson Swarm.
*Reduced the threat level caused by Dyson Spheres; additionally decreased the threat level caused by Dyson Swarm.
* Decreased the ratio of energy intercepted by Dark Fog from Dyson Swarm.
*Decreased the ratio of energy intercepted by Dark Fog from Dyson Swarm.
* Slowed down the increasing amount of Lancers launching assaults from Dark Fog Space Hive with increasing waves.
*Slowed down the increasing amount of Lancers launching assaults from Dark Fog Space Hive with increasing waves.
* Reduced the threat level caused by attacking Relay Stations in space.
*Reduced the threat level caused by attacking Relay Stations in space.
* Decreased energy consumption for Icarus from space combat drones.
*Decreased energy consumption for Icarus from space combat drones.
* Increased the summoning speed for all combat drones.
*Increased the summoning speed for all combat drones.
* The deployment speed of Relay Stations from Space Hive will decrease as player destroys more Relay Stations or Planetary Bases.|change=* Added upgrade [Items from Debris] for [Vein Utilization], it can increase the amount of items collected from Dark Fog debris.
*The deployment speed of Relay Stations from Space Hive will decrease as player destroys more Relay Stations or Planetary Bases.|change=Added upgrade [Items from Debris] for [Vein Utilization], it can increase the amount of items collected from Dark Fog debris.
* Slightly adjusted box colliders for turrets, allowing conveyor belts to string through turrets in high latitude regions (collision still occurs near the poles).
*Slightly adjusted box colliders for turrets, allowing conveyor belts to string through turrets in high latitude regions (collision still occurs near the poles).
* The area covered by Planetary Shield can prevent Dark Fog from building Planetary Bases, it requires Planetary Shield (not Generator) is charged with power.}}
*The area covered by Planetary Shield can prevent Dark Fog from building Planetary Bases, it requires Planetary Shield (not Generator) is charged with power.}}

Latest revision as of 12:18, 4 January 2024

Patch Notes Header.png

Early Access Patch Version 0.10.28.21150 - December 29th 2023

Feature

  • Added 2 new Dark Fog themed in-game BGM tracks.
  • The Dark Fog drop filter now displays item drop rates and other related information.
  • Added new tab "Combat" in statistics panel, it will record the amount of total kills of Icarus forces and the amount of buildings and units destroyed by Dark Fog.
  • Added new checkbox in Combat Interface to set whether attack Relay Stations for Space Fleets.

Change

  • Added upgrade [Items from Debris] for [Vein Utilization], it can increase the amount of items collected from Dark Fog debris.
  • Slightly adjusted box colliders for turrets, allowing conveyor belts to string through turrets in high latitude regions (collision still occurs near the poles).
  • The area covered by Planetary Shield can prevent Dark Fog from building Planetary Bases, it requires Planetary Shield (not Generator) is charged with power.

Balance

  • Adjusted drop rates for killing Dark Fog; drop rates for different items will now be tied to planet types.
  • When resource multiplier is set to "Scarce," drop rate multiplier is 0.3x; when set to "Infinite," drop rate multiplier is 2x. Resource multiplier does not affect the drop probability of exclusive Dark Fog items.
  • When the items are locked, the drop rate multiplier is 0.4x.
  • Changed the damage block per level for Dark Fog space units from 1.0hp to 0.5hp.
  • Decreased durability of Lancers, Humpbacks, and Seeds; reduced Relay Station durability recovery speed.
  • Lowered attack power of Lancers, Humpbacks, and Space Hive towers.
  • Reduced the threat level caused by Dyson Spheres; additionally decreased the threat level caused by Dyson Swarm.
  • Decreased the ratio of energy intercepted by Dark Fog from Dyson Swarm.
  • Slowed down the increasing amount of Lancers launching assaults from Dark Fog Space Hive with increasing waves.
  • Reduced the threat level caused by attacking Relay Stations in space.
  • Decreased energy consumption for Icarus from space combat drones.
  • Increased the summoning speed for all combat drones.
  • The deployment speed of Relay Stations from Space Hive will decrease as player destroys more Relay Stations or Planetary Bases.

Bugfix

  • Fixed Dyson Swarm rendering issues
  • Fixed a bug where it was possible to upgrade the hologram to hidden items without unlocking them.
  • Fixed a bug where, when using Ctrl + mouse left-click to consecutively withdraw items of different levels from the assembing machines, long-press dragging did not work.
  • Fixed a bug where in certain situations, fleets did not display in Mecha Panel.

Fixed a bug where obtaining soil pile would display overflow as a negative value when the quantity reached 2.14G (display issue only).

  • Fixed a bug where Plasma Turret would attack Relay Stations inside Dark Fog Hive when the Hive were close to the planet.
  • Fixed achievements related to Dark Fog that could be achieved in peace mode.
  • Fixed a bug where Planetary Shield could not intercept the projectiles of Lancers and Humpbacks.
  • Fixed an error when destroying Relay Stations in extraterrestrial systems.
  • Fixed an error when Plasma Turret projectiles hit the surface of extraterrestrial planets.
  • Fixed a sorting issue in the achievement panel when two achievements had the same progress.
  • Fixed visual effects issues with cannon projectiles in space.
  • Fixed a bug where an error may occur when summoning more than 128 ground combat drones on a planet and then instantly teleporting to another planet.
  • Fixed a bug where the Space Hive orbit speed is miscalculated (may cause Space Hive orbital speed too fast in Blue Giant, for example)
  • Fixed a bug where the warm-up progress will stuck if a Geothermal Power Station is built right before saving.


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