Conveyor Belt Mk.I: Difference between revisions

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==Required Technology==
==Required Technology==
{| class="wikitable"
{| class="wikitable" style="text-align:center"
|+
!Technology
|-
|-
! [[Basic Logistics System (Tech)|Basic Logistics System]]
! Electromagnetism
|-
|-
| [[File:Tech_Basic_Logistics_System.png|link=Basic Logistics System (Tech)]]
| [[File:Tech_Basic_Logistics_System.png|link=Basic Logistics System (Tech))]]
|}
|}


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==Player Tips & Tricks==
==Player Tips & Tricks==
The [[Conveyor_Belt_Mk.I|Conveyor Belt Mk.I]] can carry 6 items per second or 360 items per minute.<br>
The [[Conveyor_Belt_Mk.I|Conveyor Belt Mk.I]] can carry 6 items per second or 360 items per minute.<br>
Stack size per inventory slot: 200


===Placing down===
===Placing down===

Revision as of 12:58, 5 February 2021

Conveyor Belt Mk.I
Logistics
We need automation! Conveyor belts are the most basic part of production automation. They can transport cargo from one place to another.
Icon Conveyor Belt Mk.I.png
Transport Speed6/s
Made InAssembler
Hand-MakeReplicator
Grid Size1×1
Stack Size300

Icon Conveyor Belt Mk.I.png
3
1 s
Icon Iron Ingot.png
2
Icon Gear.png
1

Summary

Required Technology

Technology
Electromagnetism
Tech Basic Logistics System.png

Production Chain

Icon Conveyor Belt Mk.I.png
3
1 Sec
<------
Icon Iron Ingot.png
2
Icon Gear.png
1
Icon Iron Ingot.png
1
1 Sec
<------
Icon Iron Ore.png
1
Icon Gear.png
1
1.5 Sec
<------
Icon Iron Ingot.png
1

Total Raw Materials

  • 3x Iron Ore

Player Tips & Tricks

The Conveyor Belt Mk.I can carry 6 items per second or 360 items per minute.

Stack size per inventory slot: 200

Placing down

Once the start point has been selected, pressing R will switch the direction the belt will follow before turning 90 degrees to reach the destination point.
When placing belts, altitude of current point can be changed by pressing the and arrow keys. Pressing 0 (Zero) will reset to ground.
While the editor requires 2 tiles at either ends to level off before being able to turn. On the downstream part of the slope, where it levels off, one can erase a belt segment and place a turn 1 tile earlier.
Pressing Shift while placing will disable building snapping, allowing easier laying of belts over buildings/other belts.

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