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==Production Chain== | ==Production Chain== | ||
{{ProductionChainTable}} | {{ProductionChainTable/head}} | ||
{{ProductionChain | |||
|Building=Assembler | |||
|Replicator=Yes | |||
|Technology=Improved Logistics System | |||
|Recipe= | |||
{{ItemRecipe | |||
|Out1=Conveyor Belt Mk.II | |||
|Out1Qty=3 | |||
|CraftTime=1 s | |||
|In1=Conveyor Belt Mk.I | |||
|In1Qty=3 | |||
|In2=Electromagnetic Turbine | |||
|In2Qty=1 | |||
}} | |||
}} | |||
|} | |||
===Components=== | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ |
Revision as of 21:24, 19 February 2021
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Conveyor Belt Mk.II
Logistics
Having a greater throughput of the conveyor belt and transport the cargo faster.
Summary
Production Chain
Recipe | Building | Replicator? | Technology |
---|---|---|---|
✔ |
Components
2 Sec <------ |
2 Sec <------ |
1 Sec <------ |
1.5 Sec <------ |
1 Sec <------ |
1.5 Sec <------ |
1 Sec <------ |
Total Raw Materials
Used In
Recipe | Building | Replicator? | Technology |
---|---|---|---|
Template:ItemRecipe/Conveyor Belt Mk.III | ✔ |
Player Tips & Tricks
The Conveyor Belt Mk.II can carry 12 items per second or 720 items per minute.
Placing down
Once the start point has been selected, pressing R will switch the direction the belt will follow before turning 90 degrees to reach the destination point.
When placing belts, altitude of current point can be changed by pressing the ↑ and ↓ arrow keys. Pressing 0 (Zero) will reset to ground.
While the editor requires 2 tiles at either ends to level off before being able to turn. On the downstream part of the slope, where it levels off, one can erase a belt segment and place a turn 1 tile earlier.
Pressing Shift while placing will disable building snapping, allowing easier laying of belts over buildings/other belts.