Mini Fusion Power Plant: Difference between revisions

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==Player Tips & Tricks==
==Player Tips & Tricks==
# Mini Fusion Power Stations put out a fair amount of power, 9.0MW.  They do not depend on wind or solar, and therefore are useful anywhere.
# A useful trick is carry one with you (and Deuteron Fuel Rods) to help to quickly recharge a newly placed Interstellar Logistic Station, or several Wireless Power Towers to quickly recharge your mech.  Then when you are done, pick it up and move along...


[[Category:Item]]
[[Category:Item]]
[[Category:Power Facility]]
[[Category:Power Facility]]
[[Category:Building]]
[[Category:Building]]

Revision as of 04:35, 10 February 2021

Mini Fusion Power Station
Power Facility
Under the action of a high-strength, high-density magnetic field, a facility that converts the huge energy released by the controlled fusion reaction of deuterons into electrical energy.
Icon Mini Fusion Power Station.png
Energy TypeIon Current
Power15.0 MW
Energy Efficiency1
Made InAssembler
Hand-MakeReplicator
Stack Size50

Icon Mini Fusion Power Station.png
1
10 s
Icon Titanium Alloy.png
12
Icon Super-Magnetic Ring.png
10
Icon Carbon Nanotube.png
8
Icon Processor.png
4

Summary

Consumes Deuteron Fuel Rods to generate power.

Required Technology

Production Chain

Player Tips & Tricks

  1. Mini Fusion Power Stations put out a fair amount of power, 9.0MW. They do not depend on wind or solar, and therefore are useful anywhere.
  2. A useful trick is carry one with you (and Deuteron Fuel Rods) to help to quickly recharge a newly placed Interstellar Logistic Station, or several Wireless Power Towers to quickly recharge your mech. Then when you are done, pick it up and move along...
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