imported>76561198018895007 |
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|Replicator=Yes | |Replicator=Yes | ||
|Technology=High-Efficiency Plasma Control | |Technology=High-Efficiency Plasma Control | ||
|Recipe={{ItemRecipe | |Recipe= | ||
|Out1=Prism | {{ItemRecipe | ||
|Out1Qty=2 | |Out1=Prism | ||
|CraftTime=2 s | |Out1Qty=2 | ||
|In1=Glass | |CraftTime=2 s | ||
|In1Qty=3 | |In1=Glass | ||
}} | |In1Qty=3 | ||
}} | |||
}} | }} | ||
|} | |} |
Revision as of 22:40, 20 February 2021
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Prism
Material
A polyhedron surrounded by two intersecting glass planes, can split light or disperse light beams. It is a key component for producing more precise optical instruments.
Summary
Production Chain
Recipe | Building | Replicator? | Technology |
---|---|---|---|
✔ |
Used In
Recipe | Building | Replicator? | Technology |
---|---|---|---|
Template:ItemRecipe/Plasma Exciter | ✔ | ||
Template:ItemRecipe/Photon Combiner | ✔ |
Player Tips & Tricks
- Don't bother creating a large system to produce Plasma Exciters, you will need so few for the whole game that even filling a whole storage of them will be more than enough.
- Since the ratio of Prims to Plasma Exciters is 1:1, you can feed the Plasma Exciters Assembling Machines directly from Prims Assembling Machines without using belts.
- You do need to mass produce Photon Combiners when you start shooting Solar Sails, and the 2:3 ratio makes feeding Assembling Machines directly overkill.
- The exception to this is feeding Photon Combiner Mk.II machines from Prism Mk.I machines, with the difference in speed fixing the ratio.