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==Production Chain== | ==Production Chain== | ||
{{ProductionChainTable}} | {{ProductionChainTable/head}} | ||
{{ProductionChain | |||
|Building=Assembling Machine | |||
|Replicator=Yes | |||
|Technology=Processor | |||
|Recipe={{ItemRecipe | |||
|Out1=Prism | |||
|Out1Qty=2 | |||
|CraftTime=2 s | |||
|In1=Glass | |||
|In1Qty=3 | |||
}} | |||
}} | |||
|} | |||
==Used In== | ==Used In== |
Revision as of 01:50, 20 February 2021
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Prism
Material
A polyhedron surrounded by two intersecting glass planes, can split light or disperse light beams. It is a key component for producing more precise optical instruments.
Summary
Production Chain
Recipe | Building | Replicator? | Technology |
---|---|---|---|
✔ |
Used In
Recipe | Building | Replicator? | Technology |
---|---|---|---|
Template:ItemRecipe/Plasma Exciter | ✔ | ||
Template:ItemRecipe/Photon Combiner | ✔ |
Player Tips & Tricks
- Don't bother creating a large system to produce Plasma Exciters, you will need so few for the whole game that even filling a whole storage of them will be more than enough.
- Since the ratio of Prims to Plasma Exciters is 1:1, you can feed the Plasma Exciters Assembling Machines directly from Prims Assembling Machines without using belts.
- You do need to mass produce Photon Combiners when you start shooting Solar Sails, and the 2:3 ratio makes feeding Assembling Machines directly overkill.
- The exception to this is feeding Photon Combiner Mk.II machines from Prism Mk.I machines, with the difference in speed fixing the ratio.