Hi Engineers,
There's an old Chinese going says 'The weather in June changes rapidly like Children's mood'. Don't forget to see the weather forecast and take care of health!
Features
- Now you can choose to Enable/Disable your Milky Way function in the [Settings - Gameplay] option.
- Now you can choose to upload/not upload your Dyson Sphere data to Milky Way server in the [Settings - Gameplay] option.
- Now you can manually delete your Dyson Sphere data already uploaded to Milky Way in the [Settings - Gameplay] option.
- Now you can turn on/off the advisor's prompts in the [Settings - Miscellaneous] option.
- Now you can hold down the right mouse button in Milky Way to see the camera facing the center of the Milky Way and automatically patrol around.
Changes
- Now your ID in Milky Way will be different from other players
- Optimized server operating efficiency, and the Milky Way can be loaded smoother than before.
- No longer publicly display the names of the Top 10 Possessors in the Milky Way
- Adjusted the initial camera position of the Milky Way when entering the Milky Way from StarMap - Now if you enter the Milky Way from StarMap, you will see the location of your star cluster in the Milky Way at the first glance.
- Optimized the logic of camera control in the Milky Way
- Optimized the VFX of the Milky Way view
- Increased the building limit for mass construction from 12 to 15
Bugfix
- Fixed a bug that may appear when the player picked up items in the construction mode
- Fixed a bug where a name may be obscured by the bright light of the star cluster when rolling closer to a star cluster
- Fixed a bug where the player's name and his/her Dyson Sphere data may not be displayed correctly in the Milky Way after the player's Dyson Sphere data reached the requirements.
- Fixed the bug where the thumbnail of the Logistic Vessel may be displayed incorrectly when entering Milky Way from StarMap
- Fixed a bug where the UI of Milky Way may be displayed incorrectly
- Fixed a bug where the cargo may be imported or exported incorrectly after built Storage Tanks, fractionators or energy exchanges under certain circumstances
- Fixed a bug where some buildings could be built closer than should be possible (clipping) when in Construction Mode due to the too-late refreshing of collision frame while building a construction
- Fixed the bug where the dismantle gizmo may be displayed incorrectly when dismantling the splitter