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| == Early Access Patch Version: 0.7.18.7189 - June 19th, 2021== | | ==Early Access Patch Version: 0.6.15.5594 - January 2021== |
| ===Related Game Announcement===
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| <Blockquote>
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| Engineers!
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| We fixed some bugs today. Definitely had nothing to do with yesterday's patch!
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| [Note: This update adjusted the recipe of battery, rare ore, and fuel rod. Check your assembly line if there's some!]
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| </blockquote>
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| ===Features===
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| * Now the Accumulator's VFX of charging, discharging, and full charged status are different.
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| * Now the conveyor belt will be highlighted when it is selected
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| * Added LOD1 and LOD2 to Chemical Plant and optimized its GPU efficiency.
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| ===Changes=== | | ===Changes=== |
| * Restored animation of the node when constructing the conveyor belt
| | * Modified the animation of the space capsule landing. |
| * Optimized the collision generating algorithm according to the actual geometric information of the conveyor belt, and modified a part of the collision detection when the conveyor belt is constructed.
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| * Optimized conveyor belt's selection logic for a better operation experience.
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| Fine-tuned the collision frame size of the Assembler, Storage, and Tesla Tower.
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| * Remade the collision frame of the Ray Receiver and adjusted its minimum distance in batch construction.
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| * Optimized the geometric calculation logic of the connection between the conveyor belt and the building, so that the collision size of the Splitter and Storage Tank is also reduced
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| * Added some prompts for conveyor belt construction, including "export required" for buildings and "press R to change path" when the deflection angle is too large
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| * Modified the construction logic of the conveyor belt. The starting point will not be able to be confirmed when the indicator point is red | |
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| ===Balance=== | | ===References=== |
| * Increased the power and capacity of the Accumulator, reduced the Super-magnetic ring consumption of accumulator recipe | | * ''[https://discord.com/channels/750553061369577492/793972226629173249/801721713209114634 Discord: Dyson Sphere Program: Patch Notes: 0.6.15.5594]''<noinclude> |
| * Changed the recipe of the three kinds of fuel rods to reduce the consumption of 'shell materials'
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| * Increased the Small Carrier Rocket's consumption of Deuteron fuel rod recipe
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| * Increased output of two rare minerals, Kimberlite ore, and fractal silica, and reduced their production time
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| * Reduced the number of Optical Grating Crystal Vein required in the Casimir crystal (advanced) recipe
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| Increased the material consumption of solar panel's recipe
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| ===Bug Fixes===
| | [[Category:Patch Notes]]</noinclude> |
| * Fixed a bug where there was no collision between conveyor belt and minerals when building a conveyor belt on highland
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| * Fixed a bug where the environment modification may cause an error on collision frame refreshment which lead to a problem of minerals not being collected
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| * Fixed a bug where the frame could be connected inside the Dyson Shell which may made the Dyson shells overlaps each other
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| * Fixed a bug where continuous clicking at the same position in the Dyson Sphere planning frame may made the nodes overlap each other
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| * Fixed the error message prompt caused by switching the program window (error code: PlayerAction_Inspect 271)
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| * Fixed a bug where the light rendering of Milky Way may superimposed when entering and leaving the Milky Way in succession
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| * Fixed a bug where using foundation at position [latitude 0°, longitude 180°] may caused terrain voids
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