Early Access Patch Version 0.10.28.21219 - January 4th 2024
Hi, engineers,We've recently received numerous reports of in-game errors and data corruption caused by the use of tampered blueprints or program-generated blueprints, including "belt-free" blueprints and vertical conveyors. These issues involve misalignment of building connections, issues with conveyor, and more.
While these blueprints offer a certain level of convenience, it's crucial to be aware that their designs may not strictly adhere to the game's rules, posing a risk of save errors.
Due to the potential complications arising from the use of tampered blueprints or program-generated blueprints, we strongly advise against their use. If you still plan to use them, please backup your game saves beforehand to prevent unforeseen issues. Users are responsible for any problems that may arise from the use of tampered blueprints or program-generated blueprints.
Thank you for your understanding and support!—COSMO
Change
- Now when the player is on a planet, the space fleet will only be automatically summoned when Lancers attack, not when the Space Hive is too close.
Bugfix
- Fixed a bug where combat drones in idle fleets will disappear after loading a save.
- Fixed a bug where Dyson Sphere stats may be incorrect.
- Fixed a bug where the display number of Space Fleet in Combat Interface is incorrect.
- Fixed a bug where in certain situations, a Geothermal Power Station can be built on a (active/non-destroyed) Planetary Base.