Patch Notes/0.10.28.21308: Difference between revisions

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(Early Access Patch Version 0.10.28.21308 - January 11th 2024)
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{{Patch Notes|title=Early Access Patch Version 0.10.28.21308 - January 11th 2024|feature=Added interaction with [[Dark Fog Hives]] and Seeds in [[Starmap]](V).|balance=Decreased the EXP transfer rate between [[Dark Fog Hives]], additionally decreased the EXP transfer rate between those Hives located in different Planetary Systems.|bugfix=Fixed a bug where the sfx of [[Laser Turret]]'s distance attenuation and fade in/out were not applied.
{{Patch Notes|title=Early Access Patch Version 0.10.28.21308 - January 11th 2024|feature=Added interaction with [[Dark Fog Hives]] and Seeds in [[Starmap]](V).|balance=Decreased the EXP transfer rate between [[Dark Fog Hives]], additionally decreased the EXP transfer rate between those Hives located in different Planetary Systems.|bugfix=Fixed a bug where the sfx of [[Laser Turret]]'s distance attenuation and fade in/out were not applied.
|Fixed a bug where the value of Space Unit Armor is incorrect (display issue only).
*Fixed a bug where the value of Space Unit Armor is incorrect (display issue only).
|Fixed a bug where a [[Laser Turret]] may not attack enemies after overlapping construction.
*Fixed a bug where a [[Laser Turret]] may not attack enemies after overlapping construction.
|Fixed an issue where a [[Relay Station]] may disregard [[Core Driller]] and build a new [[Planetary Base]] on it, causing a bug where two planetary bases overlap.
*Fixed an issue where a [[Relay Station]] may disregard [[Core Driller]] and build a new [[Planetary Base]] on it, causing a bug where two planetary bases overlap.
|Fixed a bug where the [[Lancer]] forms' stat is incorrect.
*Fixed a bug where the [[Lancer]] forms' stat is incorrect.
|Fixed a bug where causing significant lag when placing large-scale blueprints.
*Fixed a bug where causing significant lag when placing large-scale blueprints.
|Fixed a bug where the flying sfx is not synchronized with action.
*Fixed a bug where the flying sfx is not synchronized with action.
|Fixed a bug where the amount of proliferator points of drop items is incorrect after the [[Logistics Stations]] was destroyed.
*Fixed a bug where the amount of proliferator points of drop items is incorrect after the [[Logistics Stations]] was destroyed.
|Fixed a bug where the sfx of [[Implosion Cannon]] will not stop after power is off.|change=If a missile loses its target in space, it will try to reacquire one within a range of 1000m.
*Fixed a bug where the sfx of [[Implosion Cannon]] will not stop after power is off.|change=If a missile loses its target in space, it will try to reacquire one within a range of 1000m.
|Optimized the targeting logic of [[Turrets]], now the enemies with a low hp will be more easily locked onto.
*Optimized the targeting logic of [[Turrets]], now the enemies with a low hp will be more easily locked onto.
|Added "building armor" and "tower damage" for Enemy Information Panel.}}
*Added "building armor" and "tower damage" for Enemy Information Panel.}}

Revision as of 15:11, 11 January 2024

Patch Notes Header.png

Early Access Patch Version 0.10.28.21308 - January 11th 2024

Feature

Change

  • If a missile loses its target in space, it will try to reacquire one within a range of 1000m.
  • Optimized the targeting logic of Turrets, now the enemies with a low hp will be more easily locked onto.
  • Added "building armor" and "tower damage" for Enemy Information Panel.

Balance

  • Decreased the EXP transfer rate between Dark Fog Hives, additionally decreased the EXP transfer rate between those Hives located in different Planetary Systems.

Bugfix

  • Fixed a bug where the sfx of Laser Turret's distance attenuation and fade in/out were not applied.
  • Fixed a bug where the value of Space Unit Armor is incorrect (display issue only).
  • Fixed a bug where a Laser Turret may not attack enemies after overlapping construction.
  • Fixed an issue where a Relay Station may disregard Core Driller and build a new Planetary Base on it, causing a bug where two planetary bases overlap.
  • Fixed a bug where the Lancer forms' stat is incorrect.
  • Fixed a bug where causing significant lag when placing large-scale blueprints.
  • Fixed a bug where the flying sfx is not synchronized with action.
  • Fixed a bug where the amount of proliferator points of drop items is incorrect after the Logistics Stations was destroyed.
  • Fixed a bug where the sfx of Implosion Cannon will not stop after power is off.


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