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<blockquote>Dear engineers, | <blockquote>Dear engineers, | ||
We have reached the start of Civilization Type III. In the future, the Dyson Sphere Program universe will become even broader because of our joint efforts. | We have reached the start of [https://en.wikipedia.org/wiki/Kardashev_scale Civilization Type III]. In the future, the Dyson Sphere Program universe will become even broader because of our joint efforts. | ||
Before we go to the update log, CentreBrain wants to send you some special tips that will affect your game progress: | Before we go to the update log, CentreBrain wants to send you some special tips that will affect your game progress: | ||
* Crude oil becomes a consuming resource. The less crude oil remaining in the blowout well, the more difficult it will be to collect. The extraction efficiency can be down to 0.1/s. To keep your extraction efficiency, you can change the resource magnification setting and upgrade the mineral utilization level. | * [[Crude Oil|Crude oil]] becomes a consuming resource. The less crude oil remaining in the blowout well, the more difficult it will be to collect. The [[Oil Extractor|extraction]] efficiency can be down to 0.1/s. To keep your extraction efficiency, you can change the resource magnification setting and upgrade the mineral [[Veins Utilization (Upgrade)|utilization]] level. | ||
* The Cluster Seeds are different from the old version. | * The Cluster Seeds are different from the old version. | ||
* You need to reopen the file to experience some of the newly added content | * You need to reopen the file to experience some of the newly added content | ||
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* Now you are able to browse the star cluster you selected in the Milky Way view. | * Now you are able to browse the star cluster you selected in the Milky Way view. | ||
[[File:MilkyWayViewExample.png|600px]] | [[File:MilkyWayViewExample.png|600px]] | ||
* Added the statistics of the Milky Way view, including the total number of Dyson spheres, the total power generation of Dyson spheres, and the total number of solar sails launched. | * Added the statistics of the Milky Way view, including the total number of [[Dyson Sphere|Dyson spheres]], the total power generation of Dyson spheres, and the total number of [[Solar Sail|solar sails]] launched. | ||
* Added functions to the Milky Way view, included cluster data browsing, ranking of each star area in the Milky Way view. | * Added functions to the Milky Way view, included cluster data browsing, ranking of each star area in the Milky Way view. | ||
* New Assembly Line construction mode – Now you can press [TAB] to switch between 'Snap to Grid' or 'Free line' mode. In 'Free line' mode, you don't have to build the conveyor belt stick to the grid, but like this: | * New Assembly Line construction mode – Now you can press [TAB] to switch between 'Snap to Grid' or 'Free line' mode. In 'Free line' mode, you don't have to build the [[Conveyor Belts|conveyor belt]] stick to the grid, but like this: | ||
[[File:AssemblyLineConstructionExample.png|600px]] | [[File:AssemblyLineConstructionExample.png|600px]] | ||
* New Mass Construction function! Left-click and drag your mouse can build the construction in a row. The interval among the constructions can be adjusted before the drone works on them. | * New Mass Construction function! Left-click and drag your mouse can build the construction in a row. The interval among the constructions can be adjusted before the drone works on them. | ||
* Now you can quickly replicate the construction along with its SORTERs! Use [Shift+left click] to copy the built building, and the position of the Sorters will be intelligently adapted to the available position. | * Now you can quickly replicate the construction along with its [[Sorters|SORTERs]]! Use [Shift+left click] to copy the built building, and the position of the Sorters will be intelligently adapted to the available position. | ||
https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/38718364/c2c20de1f7a6a493b4ca9b63a8ebdcd8fa3116a7.gif | https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/38718364/c2c20de1f7a6a493b4ca9b63a8ebdcd8fa3116a7.gif | ||
* Now you can cover and quick upgrade in the construction mode. | * Now you can cover and quick upgrade in the construction mode. | ||
* CPU multi-threading system and related settings are available now. The logic of Sorters, Logistic Stations, Manufacturing Building, Matrix Lab, and Electricity System are incorporated in the multi-threading system. | * CPU multi-threading system and related settings are available now. The logic of [[Sorters]], [[Logistics Stations|Logistic Stations]], Manufacturing Building, [[Matrix Lab]], and Electricity System are incorporated in the multi-threading system. | ||
* Added new advanced Smelters and its related new tech and recipes. | * Added new [[Plane Smelter|advanced Smelters]] and its [[Plane-Filter Smelting Technology (Tech)|related new tech]] and recipes. | ||
* Added new technology that can increase the speed of warp. The more you upgrade the tech, the faster the warp! | * Added new technology that can increase the speed of [[Space Warper|warp]]. The more you [[Drive Engine (Upgrade)|upgrade]] the tech, the faster the warp! | ||
* Added the logic to manually control the warp speed of the mecha | * Added the logic to manually control the warp speed of the mecha | ||
* Added 4 new background music themes of space, factory, and ocean | * Added 4 new background music themes of space, factory, and ocean | ||
[[File:ScarletIceLakePlanet.png|600px]] | [[File:ScarletIceLakePlanet.png|600px]] | ||
* New desert planet: Dry Lack Planet | * New desert [[Stars and planets#Types of planets|planet]]: Dry Lack Planet | ||
* New desert planet: Scarlet Ice Lake Planet | * New desert planet: Scarlet Ice Lake Planet | ||
* New desert planet: Hurricane Stone Forest Planet | * New desert planet: Hurricane Stone Forest Planet | ||
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* Added ice shader for Scarlet Ice Lake Planet | * Added ice shader for Scarlet Ice Lake Planet | ||
* Added 9 planting model for Blossom Forest Planet | * Added 9 planting model for Blossom Forest Planet | ||
* Decorate the planet with your foundation! Now you can choose a color or customize a color on the palette for the foundation. | * Decorate the planet with your [[Foundation|foundation]]! Now you can choose a color or customize a color on the palette for the foundation. | ||
[[File:FoundationColorPalette.png|600px]] | [[File:FoundationColorPalette.png|600px]] | ||
* Add a new foundation texture | * Add a new foundation texture | ||
* Added LOD1 and LOD2 rendering detail level to the sorter optimized the Sorter's GPU consumption. | * Added LOD1 and LOD2 rendering detail level to the [[Sorters|sorter]] optimized the Sorter's GPU consumption. | ||
* Added LOD1 rendering detail level to Storage, optimized the Storage's GPU consumption. | * Added LOD1 rendering detail level to [[Storage Mk.I|Storage]], optimized the Storage's GPU consumption. | ||
* Now you can browse the local file of savedata in the Save/Load interface. | * Now you can browse the local file of savedata in the Save/Load interface. | ||
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* Dyson Sphere Program's construction system logistic framework is fully recoded. | * Dyson Sphere Program's construction system logistic framework is fully recoded. | ||
* Optimized the logic of copy and paste building settings (recipes, filters, mode settings, etc.) to prepare for the BluePrint. | * Optimized the logic of copy and paste building settings (recipes, filters, mode settings, etc.) to prepare for the BluePrint. | ||
* Adjusted and narrow the construction collision frame of the Ray Receiver. | * Adjusted and narrow the construction collision frame of the [[Ray Receiver]]. | ||
===Balance=== | ===Balance=== | ||
* Increased the working power of Assembling machine Mk.II and MK.III | * Increased the working power of [[Assembling Machine Mk.II|Assembling machine Mk.II]] and [[Assembling Machine Mk.III|MK.III]] | ||
* Increased the standby power of the Satellite Substation | * Increased the standby power of the [[Satellite Substation]] | ||
* Increased the working power of the EM-Rail Ejector | * Increased the working power of the [[EM-Rail Ejector]] | ||
* Increased basic life of solar sail (0.5h -> 1.5h) and maximum life after upgrade (1h -> 2.5h) | * Increased basic life of [[Solar Sail|solar sail]] (0.5h -> 1.5h) and maximum life after [[Solar Sail Life (Upgrade)|upgrade]] (1h -> 2.5h) | ||
* Increased the basic power generation of the Ray Receiver (5MW -> 6MW) | * Increased the basic power generation of the [[Ray Receiver]] (5MW -> 6MW) | ||
* Increased the power generation multiple of the photon mode of the Ray Receiver (5 -> 8). The new maximum power of the Ray Receiver is 240MW | * Increased the power generation multiple of the photon mode of the Ray Receiver (5 -> 8). The new maximum power of the Ray Receiver is 240MW | ||
* Increased the warm-up time of the Ray receiver (15min -> 20min) | * Increased the warm-up time of the Ray receiver (15min -> 20min) | ||
* Increased the critical photon energy (750MJ -> 1.2GJ) | * Increased the [[Critical Photon|critical photon]] energy (750MJ -> 1.2GJ) | ||
* Decreased Antimatter fuel rod's energy (7.5GJ -> 7.2GJ) and consume antimatter quantity (10 -> 6) | * Decreased [[Antimatter Fuel Rod|Antimatter fuel rod]]'s energy (7.5GJ -> 7.2GJ) and consume [[Antimatter|antimatter]] quantity (10 -> 6) | ||
* Decreased Artificial Star power generation 75MW -> 72MW | * Decreased [[Artificial Star]] power generation 75MW -> 72MW | ||
* Fine-tuning the calorific value of various fuels | * Fine-tuning the calorific value of various [[Energy Sources|fuels]] | ||
* Crude oil is now a consuming resource. Collecting crude oil will gradually reduce the production of blowout wells down to a minimum of 0.1/s. The rate of decline is now related to the resource magnification setting and mineral utilization level. | * [[Crude Oil|Crude oil]] is now a consuming resource. Collecting crude oil will gradually reduce the production of blowout wells down to a minimum of 0.1/s. The rate of decline is now related to the resource magnification setting and mineral [[Veins Utilization (Upgrade)|utilization]] level. | ||
* Increased the production of crude oil blowout wells in the beginning planet and reduced the production of crude oil blowout wells in distant planets | * Increased the production of crude oil blowout wells in the beginning planet and reduced the production of crude oil blowout wells in distant planets | ||
===Bug fixes=== | ===Bug fixes=== | ||
* Fixed the bug that the Warper were not be returned when the Logistics Station was dismantled | * Fixed the bug that the [[Space Warper|Warper]] were not be returned when the [[Logistics Stations|Logistics Station]] was dismantled | ||
* Fixed the bug that the Graviton lens was not be returned when the Ray Receiver was dismantled | * Fixed the bug that the [[Graviton Lens|Graviton lens]] was not be returned when the [[Ray Receiver]] was dismantled | ||
* Modified the miplevel algorithm of the foundation and fixed some potential seam problems in the foundation rendering. | * Modified the miplevel algorithm of the [[Foundation|foundation]] and fixed some potential seam problems in the foundation rendering. |