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DSP Wiki will keep the patch notes for the three (3) most recent patches listed on this page. Looking for older ones? Head over to [[Patch Notes/Archive|Patch Notes Archive]]! | DSP Wiki will keep the patch notes for the three (3) most recent patches listed on this page. Looking for older ones? Head over to [[Patch Notes/Archive|Patch Notes Archive]]! |
Revision as of 19:39, 26 January 2021
DSP Wiki will keep the patch notes for the three (3) most recent patches listed on this page. Looking for older ones? Head over to Patch Notes Archive!
Early Access Patch Version: 0.6.15.5651
A message from the Developers
We wonder that if our dear engineers still stay up late after the CentreBrain have release the clock from real life yesterday. Engineers, remember to take care of yourselves, improve their immunity and eat good, rest good.
- A Prompt: if you can't launch the game with a "not responding" error under Windows 10 system, we suggest to check Window Update to get the latest Windows 10 version. It is known that Windows 10 1709 version may not be able to run Unity engine games.
Feature
- The advisor is bringing 2 new guidelines for you.
- Add a readable XML file for game option saving. This file can solve the game crash caused by an error on initial game options while launch the game.
- Add a path override file which can be used to solve the problem that some players are not able to launch the game due to the system disk directory.
(If you can't start the game, try the following steps: Find [Game installation path / config/ path.txt ], fill in 'archive' in [path.txt], save and exit it. and then start the game again.)
Changed
- Some texture and map have been modified in order to adapt to certain resolutions
Balanced
- The probability of Deuterium fractionation has been increased from 0.5% to 1% (only apply to the new facilities build after this patch)
- Increase the generating capacity of Dyson swarm from 30kW/solar sail to 36kW/solar sail
Early Access Patch Version: 0.6.15.5642
A message from the Developers
Hey Engineers!
How is everything going? A reminder before today's update note: It's ok for you to sneak off for a travel, but a long-distance travel without enough fuel and warp flight may not be a good idea. (The exhausted Icarus will float in the universe for a while to recover its power.) Anyway, out team will look into the early stage travel and see what we can do for it.
User Interface
- Now the local time in real life is displayed in Dyson Sphere Program - Don't be confused by the 'CentreBrain'!
Function
- Now you can switch on/off the glow on Icarus at night.
Bug Fixes
- Now the '0 mineral' icon will no longer show in the map.
- Fixed the bug where the number count of items collected may not be displayed correctly.
Early Access Patch Version: 0.6.15.5636
A message from the Developers
Hey Engineers!
It's already 3 days since Dyson Sphere Program launched into Early Access, and a brand new week is coming! Thank you for all of your support! and - don't forget to strike a proper balance between Dyson sphere engineering and get some rest!
New Feature
- Icarus is growing for you! Now it can shine your way at night.
Changes
- The Logistics Station is called Planetary Logistics Station now, in order not to mistaken it with the Interstellar Logistics Station.
- The maximum range of the [[Foundation cursor is increased to 10x10.
- Now the Storage Tank panel has a different color on its switch button when it is off.
Balance
- The recipe of manufacturing a Planetary Logistics Station is modified - you can save some cost from it!
- The recipe of manufacturing a EM-Rail Ejector is modified - you can save some cost from it!
Bug Fixes
- Fixed a bug where the game window may not display correctly under some resolutions on certain types of monitors.
- Fixed a bug where the hotkey may remain active while renaming/inserting English text for buildings.
- You may meet an error when you were planning a long-long conveyor under construction mode. Now the error won't come out again.
- The logistics vessel can't be placed on orbit collectors now.
- Now the item count will be shown correctly when you add items to the Energy Exchanger manually.
Archive
If you're looking for patch notes from an older patch, we have them in our Patch Notes Archive!