imported>76561198018895007 |
imported>76561198045853337 |
(33 intermediate revisions by 6 users not shown) |
Line 1: |
Line 1: |
| __NOTOC__
| | This page contains the patch notes archive for older patches of Dyson Sphere Program. For the most recent patches, see [[Patch Notes]]. |
|
| |
|
| This page contains the patch notes archive for older patches of Dyson Sphere Program. For the most current three patches, see [[Patch Notes]]
| | ==Early Access== |
| | * [[Patch Notes/0.8|0.8.x]] |
| | * [[Patch Notes/0.7|0.7.x]] |
| | * [[Patch Notes/0.6|0.6.x]] |
|
| |
|
| ==Early Access Patch Version: 0.6.15.5629== | | ==Closed Beta== |
| | * [[Patch Notes/0.5|0.5.x]] |
|
| |
|
| ===A message from the Developers===
| |
|
| |
|
| <blockquote>Hi Engineers!<br>
| | {{Patch Navbox}} |
| | |
| How far have you been on the way toward Dyson sphere? We are also moving forward just like you, engineers! Let's take a look at the update today:
| |
| </blockquote>
| |
| ===Changes===
| |
| *Descriptions of some technologies and items are improved.
| |
| | |
| ===Bug Fixes===
| |
| *You are now able to create a new Dyson swarm orbit after you delete an orbit from a full Dyson swarm orbit.
| |
| *Fixed a bug where an error may occur if there's more than 4,096 pre-built points on conveyors - roller coaster time!!
| |
| *Fixed a bug where the craft time may show as negative.
| |
| *Fixed a bug where some texts may deviate at high graphic resolutions.
| |
| *Fixed a bug where the 'veins restore' may not work near the buildings.
| |
| *Modified some English text in Technology Tree.
| |
| *You could still see Chinese characters in English version - now they are gone!
| |
| | |
| ===Quick Disclaimer regarding external trainers/hacks/modifiers/editors===
| |
| These are not recommend. The game problems caused by trainer/hack/modifier is not included in the normal scope. Dyson Sphere Program is not responsible for fixing the problems caused by trainer/hack/modifiers.
| |
| | |
| ==Early Access Patch Version: 0.6.15.5618==
| |
| | |
| ===A message from the Developers===
| |
| | |
| <blockquote>Hello engineers,<br>
| |
| | |
| Still we are working on replicating and fixing problems and issues. Feel free to submit a report via #bug-reports or [https://docs.google.com/forms/d/e/1FAIpQLScYlyNuAjiXtyu1Nz1ckhmtmhtx8v1iPfmnPz2paU12PTRe8w/viewform Google Form]
| |
| <br>
| |
| Thank you for your support to Dyson Sphere Program!</blockquote>
| |
| | |
| ===Bug Fixes===
| |
| *Fix a bug where the mouse pointer is sparkling/flashing/repeat appearing and disappearing on certain monitors.
| |
| | |
| | |
| | |
| ==Early Access Patch Version: 0.6.15.5610==
| |
| | |
| ===Features===
| |
| *Added a "Research speed too slow" tip: You can use multiple [[Matrix Lab|Matrix Labs]] to research at the same time to improve research speed.
| |
| | |
| ===Bug Fixes===
| |
| *Fixed a bug that was causing framerate to degrade severely in some cases.
| |
| *Fixed a bug that made it impossible to bury minerals.
| |
| *Fixed several English translation errors in the Tech Tree.
| |
| | |
| ==Early Access Patch Version: 0.6.15.5602==
| |
| | |
| ===A message from the Developers===
| |
| <blockquote>Hello engineers,
| |
| | |
| Thank you very much for your support of Dyson Sphere Program. We have already heard a lot of suggestions for the game from our player community.<br>
| |
| Dyson Sphere Program is a new born game that still needs to be improved!<br>
| |
| The whole team is working hard to fix the problems to make it a better game, so please do be sure to let us know of any problems you find. (#bug-reports or [https://docs.google.com/forms/d/e/1FAIpQLScYlyNuAjiXtyu1Nz1ckhmtmhtx8v1iPfmnPz2paU12PTRe8w/viewform Google Form])
| |
| | |
| Also, many of your suggestion have been contained in our plan, you won't wait too long before seeing the roadmap!<br>
| |
| A new FAQ is on its way to answer some of your burning questions.
| |
| <br>
| |
| Thank you for your support!
| |
| </blockquote>
| |
| ===Bug Fixes===
| |
| * Conveyor belts can connect the oil extractor correctly.
| |
| * Technologies in technology tree can be shown correctly in 4K resolution.
| |
| * Language of 'Control' tag was now fully switches after changing language in the game Setting.
| |
| * UI size now fits 4K resolution.
| |
| *A bug that sometimes caused an error when entering game Setting has been fixed.
| |
| | |
| ==Early Access Patch Version: 0.6.15.5594==
| |
| ===Changes:===
| |
| * Modified the animation of the space capsule landing.
| |
| | |
| ==Early Access Patch Version: 0.6.15.5566==
| |
| ===Features===
| |
| *Added guidebook (G).
| |
| *Added 12 new guidelines and its trigger.
| |
| *Added 6 facility sound effects, 3 operating sound effects and several UI sound effects.
| |
| *Added control key list in options panel.
| |
| *Added resource multiplier settings at the start of the game.
| |
| *Added ocean world planets visible only in new games after this build.
| |
| *Added 8 vegetables to the oceanic jungle.
| |
| | |
| ===Changes===
| |
| *Modified the advisor stereo sound point.
| |
| *Optimised the atmosphere of the jungle planet.
| |
| *Modified the interface of the matrix lab. It will show the progress circle when research is stuck to avoid misunderstanding.
| |
| *Added restrictions on sail of the space capsule in the prologue.
| |
| *Modified the textures of the space capsule.
| |
| *Changed the terrain textures of the oceanic jungle.
| |
| | |
| ===Bug Fixes===
| |
| *Fixed a bug that caused the advisor's voice volume to not change after changing volume settings.
| |
| *Fixed the bug that the building information window pops up at wrong z-level.
| |
| *Fixed a bug when applying the settings; the UI layout reference height settings could not be automatically calibrated with the resolution height.
| |
| *Fixed a bug that the white line is misplaced in the key list.
| |
| | |
| ==Early Access Patch Version: 0.6.14.5420==
| |
| ===Features===
| |
| *Added consume statistics of foundation.
| |
| *Added camera sensitivity and movement settings.
| |
| *Added display settings of building warning icon and research queue.
| |
| *Added building view mode settings. It can be set to Third Person Mode or God Mode. The default is Third Person mode.
| |
| *Added the UI loayout reference height settings.
| |
| *Added advisor guidance system.
| |
| *Added 58 new instant guides with Chinese and English text and voice.
| |
| *Added a prologue scene.
| |
| *Added model and textures of the space capsule.
| |
| *Added the portrait of the advisor.
| |
| | |
| ==Beta Patch Version: 0.5.13.5261==
| |
| ===Features===
| |
| *Added operation: Press [Q] when the mouse is hovering over veins to pick up the corresponding mining facility.
| |
| ===Changes===
| |
| *Reduced some details of Icarus.
| |
| *Modified the icon of Stone Ore and Plasma Refining.
| |
| | |
| ==Beta Patch Version: 0.5.13.5248==
| |
| | |
| ===Features===
| |
| *Added the appearance of the black hole and its accretion disk.
| |
| | |
| ===Changes===
| |
| *Optimized mouse picking operation on buildings and added 2 building's mouse picking collider.
| |
| *Optimized the effect of energy exchanger.
| |
| *Modified 6 mineral icons and several building icons.
| |
| | |
| ===Bug fixes===
| |
| *Fixed an item loss bug in Multi-layer Matrix Lab when adding a new lab on top or reset/paste another recipe.
| |
| *Fixed a bug that caused buildings on your minimap to not disappear after demolition.
| |
| | |
| ==Beta Patch Version: 0.5.13.5213==
| |
| | |
| ===Changes===
| |
| *Modify 24 item icons.
| |
| | |
| ===Bug fixes===
| |
| *Fixed a bug that prebuilds cannot be demolished.
| |
| *Fixed a localization bug in Save Menu.
| |
| *Fixed bug that causes the screen to switch into 4K resolution for the first game (Default height is automatically limited ≤ 1440) (Experimental)
| |
| *Fixed a bug with angles of more than 90 degrees during the sorter port matching.
| |
| *Fixed a bug where the fractionator panel did not close after pressing the ESC key.
| |
| | |
| ==Beta Patch Version: 0.5.13.5222==
| |
| | |
| ===Bug fixes===
| |
| *Fixed an error in the options panel.
| |
| *Fixed bugs in build mode that can cause the camera to move after the game loses focus.
| |
| *Fixed a localization bug in Matrix Lab's UI.
| |
| *Fixed an error that may occur in the Fuel Chamber UI.
| |