Solar Sail: Difference between revisions

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==Summary==
==Summary==


Solar Sails are consumable items required for the creation of dyson swarms. They are used in the [[EM-Rail Ejector|EM Rail Ejector]] to launch them into orbit around a star. The energy collected by Solar Sails can only be collected using a [[Ray_Receiver|Ray Receiver]].
Solar Sails are consumable items required for the creation of dyson swarms. They are used in the [[EM-Rail Ejector]] to launch them into orbit around a star. The energy collected by Solar Sails can only be collected using a [[Ray Receiver]].


Solar Sails have a limited lifespan of 1800s. This can be upgraded to up to 3600s by researching [[Solar_Sail_Life_(Upgrade)|Solar Sail Life]].
Solar Sails have a limited lifespan of 1800s. This can be upgraded to up to 3600s by researching [[Solar_Sail_Life_(Upgrade)|Solar Sail Life]].


The energy generated by a solar sail depends on the star luminosity. Unlike real life, the energy generated does not depend on the distance to the star.
The energy generated by a solar sail depends on the star luminosity. Unlike real life, the energy generated does not depend on the distance to the star. Around a star with a luminosity of 1 a single Solar Sail generates 36 kW.
With a star luminosity of 1, a single Solar Sail generates 36 kW.


A single [[EM-Rail Ejector]] firing continuously can maintain a maximum of 600 Solar Sails in orbit with their default lifespan of 1800s. With the default luminosity of 1, this will generate 21.6 MW.
A single [[EM-Rail Ejector]] firing continuously can maintain a maximum of 600 Solar Sails in orbit with their default lifespan of 1800s. Around a star with a luminosity of 1 this will generate 21.6 MW.


==Production Chain==
==Production Chain==
{{ProductionChainTable}}
{{ProductionChainTable}}


==Total Raw Materials==
===Total Raw Materials===
Costs per 4 sails:
Costs per 4 sails:


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|{{RecipeItem|ItemName=Fire Ice|ItemCount=2}}
|{{RecipeItem|ItemName=Fire Ice|ItemCount=2}}
|}
|}
Using Sulfuric Acid:
Using Sulfuric Acid:
{|
{|
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|{{RecipeItem|ItemName=Sulfuric Acid|ItemCount=1}}
|{{RecipeItem|ItemName=Sulfuric Acid|ItemCount=1}}
|}
|}
Using Oil and Water (also produces 0.75 hydrogen):
Using Oil and Water (also produces 0.75 hydrogen):
{|
{|
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|{{RecipeItem|ItemName=Crude Oil|ItemCount=1.5}}
|{{RecipeItem|ItemName=Crude Oil|ItemCount=1.5}}
|{{RecipeItem|ItemName=Water|ItemCount=1}}
|{{RecipeItem|ItemName=Water|ItemCount=1}}
|}
==Used In==
{| class="wikitable" style="text-align:center; background-color:#0b161c
!Recipe
!Building
!Replicator?
!Technology
|-
{{ProductionChain
|RecipeName=Dyson Sphere Component
|Building=Assembling Machine
|Replicator=Yes
|Technology=High-Strength Lightweight Structure
}}
|}
|}


==Player Tips & Tricks==
==Player Tips & Tricks==
Since Solar Sails have a limited lifespan, the power production of a dyson swarm is dependent on the supply of new Solar Sails into orbit. If you stop producing or launching solar sails, the swarm's power generation will decrease as sails expire, until it reaches 0.
Since Solar Sails have a limited lifespan, the power production of a dyson swarm is dependent on the supply of new Solar Sails into orbit. If you stop producing or launching solar sails, the swarm's power generation will decrease as sails expire, until it reaches 0.


[[Category:Item]]
[[Category:Item]]

Revision as of 00:35, 19 February 2021

Solar Sail
End Product
Use the EM-Rail Ejector to launch a large number of solar sails to form Dyson Swarm, which can effectively obtain the radiant energy of stars.
Icon Solar Sail.png
Life5400 s
Made InAssembler
Hand-makeReplicator
Stack Size200

Icon Solar Sail.png
2
4 s
Icon Graphene.png
1
Icon Photon Combiner.png
1

Summary

Solar Sails are consumable items required for the creation of dyson swarms. They are used in the EM-Rail Ejector to launch them into orbit around a star. The energy collected by Solar Sails can only be collected using a Ray Receiver.

Solar Sails have a limited lifespan of 1800s. This can be upgraded to up to 3600s by researching Solar Sail Life.

The energy generated by a solar sail depends on the star luminosity. Unlike real life, the energy generated does not depend on the distance to the star. Around a star with a luminosity of 1 a single Solar Sail generates 36 kW.

A single EM-Rail Ejector firing continuously can maintain a maximum of 600 Solar Sails in orbit with their default lifespan of 1800s. Around a star with a luminosity of 1 this will generate 21.6 MW.

Production Chain

Recipe Building Replicator? Technology

Total Raw Materials

Costs per 4 sails:

Using Fire Ice (also produces 2 hydrogen):

Icon Iron Ore.png
2
Icon Copper Ore.png
1
Icon Stone Ore.png
12
Icon Fire Ice.png
2

Using Sulfuric Acid:

Icon Iron Ore.png
2
Icon Copper Ore.png
1
Icon Stone Ore.png
12
Icon Coal Ore.png
6
Icon Sulfuric Acid.png
1

Using Oil and Water (also produces 0.75 hydrogen):

Icon Iron Ore.png
2
Icon Copper Ore.png
1
Icon Stone Ore.png
14
Icon Coal Ore.png
6
Icon Crude Oil.png
1.5
Icon Water.png
1

Used In

Recipe Building Replicator? Technology
Template:ItemRecipe/Dyson Sphere Component Icon Assembling Machine Mk.I.pngIcon Assembling Machine Mk.II.pngIcon Assembling Machine Mk.III.pngIcon Re-composing Assembler.png
Tech High-Strength Lightweight Structure.png

Player Tips & Tricks

Since Solar Sails have a limited lifespan, the power production of a dyson swarm is dependent on the supply of new Solar Sails into orbit. If you stop producing or launching solar sails, the swarm's power generation will decrease as sails expire, until it reaches 0.

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