Modding:Modding: Difference between revisions

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{{DISPLAYTITLE:Modding}}
Currently, Dyson Sphere Program does not officially support modding, but implementing proper modding support is on the developers' road map. Players have, nevertheless, begun using third party modding tools to apply mods to the game, and the wiki is happy to provide a resource for them to share what they have learned.
Currently, Dyson Sphere Program does not officially support modding, but implementing proper modding support is on the developers' road map. Players have, nevertheless, begun using third party modding tools to apply mods to the game, and the wiki is happy to provide a resource for them to share what they have learned.


{{Note Box|The following rules MUST be adhered to when publishing modding information in this Wiki.<ul><li><strong>DO NOT</strong> upload any original game assets that are not released in the game itself</li><li><strong>DO NOT</strong> share any original game source code obtained by decompiling (aside from function names)</li><li>Please keep all modding related information in the Modding namespace - prefix pages with Modding:</li></ul>}}
{{Note Box|The following rules MUST be adhered to when publishing modding information in this Wiki.<ul><li><strong>DO NOT</strong> upload any original game assets that are not released in the game itself</li><li><strong>DO NOT</strong> share any original game source code obtained by decompiling (aside from function names)</li><li>Please keep all modding related information in the Modding namespace - prefix pages with Modding:</li></ul>}}


==Developer Console==
[[Developer Console]] - Can be used for rapid testing of Mods.


==Modding Articles==
Articles written about Modding may be listed below:
Articles written about Modding may be listed below:


* [[Modding:Getting Started|Getting Started]]  
* [[Modding:Getting Started|Getting Started]]  
* [[Modding:Save File Format|Save File Format]]
* [[Modding:ItemProto|ItemProto attributes]]
==IDs==
* [[Modding:Items IDs|Item IDs]]
* [[Modding:Recipe IDs|Recipe IDs]]
* [[Modding:Tech IDs|Tech IDs]]
* [[Modding:Upgrade IDs|Upgrade IDs]]


* [[Modding:Save File Format|Save File Format]]
===Used in Mods===
** [[Modding:Items_IDs|Item IDs]]
* [[Modding:Used IDs|Used IDs]]
** [[Modding:Recipe_IDs|Recipe IDs]]
* [https://dsp-wiki.com/Modding:Used_IDs List of IDs used in Mods]


External Modding resources:
==External Modding Resources==
* [https://dsp.thunderstore.io/ Dyson Sphere Program Mod Database] provides a mod manager and a list of unofficial mods.
* [https://dsp.thunderstore.io/ Dyson Sphere Program Mod Database] provides a mod manager and a list of unofficial mods.
* [https://steamcommunity.com/sharedfiles/filedetails/?id=2106187116 How to make mods with BepInEx] by Abbysssal
* [https://steamcommunity.com/sharedfiles/filedetails/?id=2106187116 How to make mods with BepInEx] by Abbysssal
* GitHub repositories:
 
**https://github.com/kremnev8/DSP-Mods contains a guide and example on custom machine meshes and animations.
===GitHub Repositories===
* https://github.com/kremnev8/DSP-Mods contains a guide and example on custom machine meshes and animations.
 
===Runtime Patching===
* [https://harmony.pardeike.net/ Harmony Wiki] How to use Harmony, the patching framework provided by BepInEx and many other modloaders.
* [https://github.com/BepInEx/HarmonyX/wiki HarmonyX Wiki] Documents the changes and additions made to Harmony when using BepInEx.
* [https://github.com/MonoMod/MonoMod MonoMod Github] Alternative to HarmonyX also provided by BepInEx.
 
 
{{Modding Navbox}}
[[Category:Modding]]

Latest revision as of 13:04, 15 June 2021


Currently, Dyson Sphere Program does not officially support modding, but implementing proper modding support is on the developers' road map. Players have, nevertheless, begun using third party modding tools to apply mods to the game, and the wiki is happy to provide a resource for them to share what they have learned.

The following rules MUST be adhered to when publishing modding information in this Wiki.
  • DO NOT upload any original game assets that are not released in the game itself
  • DO NOT share any original game source code obtained by decompiling (aside from function names)
  • Please keep all modding related information in the Modding namespace - prefix pages with Modding:

Developer Console

Developer Console - Can be used for rapid testing of Mods.

Modding Articles

Articles written about Modding may be listed below:

IDs

Used in Mods

External Modding Resources

GitHub Repositories

Runtime Patching

  • Harmony Wiki How to use Harmony, the patching framework provided by BepInEx and many other modloaders.
  • HarmonyX Wiki Documents the changes and additions made to Harmony when using BepInEx.
  • MonoMod Github Alternative to HarmonyX also provided by BepInEx.


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