m (→Mecha Upgrades) |
Alphafire17 (talk | contribs) m (Added all current(-as-of-this-writing) upgrade costs for more accurate completion numbers.) Tag: 2017 source edit |
||
Line 1: | Line 1: | ||
The many '''upgrades''' in Dyson Sphere Program can be used throughout the game to improve [[Icarus|Icarus's]] abilities, speed up production lines, optimize logistics, and increase the [[Dyson Sphere|Dyson sphere's]] effectiveness. Below are the upgrades and their appropriate costs. | The many '''upgrades''' in Dyson Sphere Program can be used throughout the game to improve [[Icarus|Icarus's]] abilities, speed up production lines, optimize logistics, and increase the [[Dyson Sphere|Dyson sphere's]] effectiveness. Below are the upgrades and their appropriate costs. | ||
Completing all upgrades (exluding repeatables and those requiring items other than matricies) requires: {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount= | Completing all upgrades (exluding repeatables and those requiring items other than matricies) requires: {{RecipeItem|ItemName=Electromagnetic Matrix|ItemCount=136.71k}} {{RecipeItem|ItemName=Energy Matrix|ItemCount=138.3k}} {{RecipeItem|ItemName=Structure Matrix|ItemCount=127.7k}} {{RecipeItem|ItemName=Information Matrix|ItemCount=96.8k}} {{RecipeItem|ItemName=Gravity Matrix|ItemCount=58.5k}} {{RecipeItem|ItemName=Universe Matrix|ItemCount=90.8k}} | ||
Note: Upgrades are sorted by how they appear from top to bottom and by tier. | Note: Upgrades are sorted by how they appear from top to bottom and by tier. |
Revision as of 05:32, 18 August 2024
The many upgrades in Dyson Sphere Program can be used throughout the game to improve Icarus's abilities, speed up production lines, optimize logistics, and increase the Dyson sphere's effectiveness. Below are the upgrades and their appropriate costs.
Completing all upgrades (exluding repeatables and those requiring items other than matricies) requires:
Note: Upgrades are sorted by how they appear from top to bottom and by tier.
Exploration Upgrades
These upgrades highlight where resources are located on a planet and eventually show the player what resources are located in other star systems. As such, these are mostly quality-of-life upgrades.
Tier | Icon | Upgrade | ID | Resource Consumption | Unlocks | Notes | |||
---|---|---|---|---|---|---|---|---|---|
1 | Universe Exploration 1 | 4101 | Viewing capabilities for vein distribution on current planet. | ||||||
2 | Universe Exploration 2 | 4102 | Viewing capabilities for vein distribution on current planetary system. | ||||||
3 | Universe Exploration 3 | 4103 | Viewing capabilities for vein distribution on planetary systems within 6 light-years. | Requires Drive Engine 2.
The range refers to within 6 light-years of Icarus, not 6 light-years from the home system. | |||||
4 | Universe Exploration 4 | 4104 | Viewing capabilities for vein distribution and rare veins on all planetary systems. |
Mecha Upgrades
These upgrades improve Icarus's abilities, ranging from walking and building speed to interplanetary and interstellar space flight.
Tier | Icon | Upgrade | ID | Resource Consumption | Unlocks | Cumulative Effect (Total) | Notes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Mecha Core 1 | 2101 | +40MJ maximum core energy limit. | Max energy: +40MJ (140MJ). | |||||||
2 | Mecha Core 2 | 2102 | +240MJ maximum core energy limit. | Max energy: +280MJ (380MJ). | |||||||
3 | Mecha Core 3 | 2103 | +400MJ maximum core energy limit. | Max energy: +680MJ (780MJ). | |||||||
4 | Mecha Core 4 | 2104 | +800MJ maximum core energy limit. | Max energy: +1.48GJ (1.58GJ). | |||||||
5 | Mecha Core 5 | 2105 | +1.6GJ maximum core energy limit. | Max energy: +3.08GJ (3.18GJ). | |||||||
6 | Mecha Core ∞ | 2106 | × N*(N+1)/2 ; N=LVL-5
|
+2.4GJ maximum core energy limit. | Max energy: +(3.08+2.4*(LVL-5)) GJTotal: (3.18+2.4*(LVL-5)) GJ.
|
Can be researched infinitely. | |||||
1 | Mechanical Frame 1 | 2201 | +1 m/s mecha move speed. | Move speed: +1 m/s (7 m/s). | Requires Mecha Core 1. | ||||||
2 | Mechanical Frame 2 | 2202 | +1 m/s mecha move speed. | Move speed: +2 m/s (8 m/s). | |||||||
3 | Mechanical Frame 3 | 2203 | +1 m/s mecha move speed. | Move speed: +3 m/s (9 m/s). | Requires Mecha Core 3. | ||||||
4 | Mechanical Frame 4 | 2204 | +1 m/s mecha move speed. | Move speed: +4 m/s (10 m/s). | |||||||
5 | Mechanical Frame 5 | 2205 | +1 m/s mecha move speed. | Move speed: +5 m/s (11 m/s). | Requires Mecha Core 3 | ||||||
6 | Mechanical Frame 6 | 2206 | +1 m/s mecha move speed. | Move speed: +6 m/s (12 m/s). | Requires Mecha Core 4. | ||||||
7 | Mechanical Frame 7 | 2207 | +2 m/s mecha move speed. | Move speed: +8 m/s (14 m/s). | |||||||
8 | Mechanical Frame 8 | 2208 | +2 m/s mecha move speed. | Move speed: +10 m/s (16 m/s). | Requires Mecha Core 5. | ||||||
1 | Inventory Capacity 1 | 2301 | +1 line inventory capacity. | +1 line (5 = 50 slots). | Requires Mecha Core 1. | ||||||
2 | Inventory Capacity 2 | 2302 | +1 line inventory capacity. | +2 lines (6 = 60 slots). | |||||||
3 | Inventory Capacity 3 | 2303 | +1 line inventory capacity. | +3 lines (7 = 70 slots). | Requires Mecha Core 2. | ||||||
4 | Inventory Capacity 4 | 2304 | +1 line inventory capacity. | +4 lines (8 = 80 slots). | |||||||
5 | Inventory Capacity 5 | 2305 | +2 lines inventory capacity. | +6 lines (10 = 100 slots). | Requires Mecha Core 3. | ||||||
6 | Inventory Capacity 6 | 2306 | +2 lines inventory capacity. | +8 lines (12 = 120 slots). | Requires Mecha Core 5. | ||||||
1 | Communication Control 1 | 2401 | +1 construction drone. | +1 drone (4). | Requires Mecha Core 1. | ||||||
2 | Communication Control 2 | 2402 | +2 construction drone. | +3 drones (6). | |||||||
3 | Communication Control 3 | 2403 | +1 construction drone task. | +3 drones (6). +1 drone task (2). |
Requires Mecha Core 2. | ||||||
4 | Communication Control 4 | 2404 | +3 construction drones. | +6 drones (9). +1 drone task (2). |
Requires Mecha Core 3. | ||||||
5 | Communication Control 5 | 2405 | +3 construction drones. | +9 drones (12). +1 drone task (2). |
Requires Mecha Core 4. | ||||||
6 | Communication Control 6 | 2406 | +2 construction drone tasks. | +9 drones (12). +3 drone tasks (4). |
Requires Mecha Core 5. | ||||||
7 | Communication Control ∞ | 2407 | × (LVL-6)^2
|
+3 construction drones. | +(9+3*(LVL-6)) drones.+4 drone tasks (4). Total drones: (12+3*(LVL-6)) .
|
Can be researched infinitely. | |||||
1 | Auto Reconstruction Marking 1[1] | 2951 | Auto Reconstruction Marking: 1/s | Requires Mecha Core 1. | |||||||
2 | Auto Reconstruction Marking 2 | 2952 | Auto Reconstruction Marking: 3/s | ||||||||
3 | Auto Reconstruction Marking 3 | 2953 | Auto Reconstruction Marking: 6/s | ||||||||
4 | Auto Reconstruction Marking 4 | 2954 | Auto Reconstruction Marking: 15/s | ||||||||
5 | Auto Reconstruction Marking 5 | 2955 | Auto Reconstruction Marking: 30/s | ||||||||
6 | Auto Reconstruction Marking 6 | 2956 | Quick-mark targets to be reconstructed | ||||||||
1 | Mass Construction 1 | 2701 | Blueprint Limit: 150 Facilities. | Requires Mecha Core 1. Also unlocks the Blueprint feature. | |||||||
2 | Mass Construction 2 | 2702 | Blueprint Limit: 300 Facilities. | ||||||||
3 | Mass Construction 3 | 2703 | Blueprint Limit: 900 Facilities. | Requires Mecha Core 2. | |||||||
4 | Mass Construction 4 | 2704 | Blueprint Limit: 3600 Facilities. | Requires Mecha Core 3. | |||||||
5 | Mass Construction 5 | 2705 | Blueprint without limit. | Requires Mecha Core 4 | |||||||
1 | Energy Circuit 1 | 2501 | +200kW mecha fuel power. | Fuel power: +200kW (1MW). | Requires Mecha Core 1. | ||||||
2 | Energy Circuit 2 | 2502 | +200kW mecha fuel power. | Fuel power: +400kW (1.2MW). | Requires Mecha Core 2. | ||||||
3 | Energy Circuit 3 | 2503 | +200kW mecha fuel power. | Fuel power: +600kW (1.4MW). | Requires Mecha Core 3. | ||||||
4 | Energy Circuit 4 | 2504 | +200kW mecha fuel power. | Fuel power: +800kW (1.6MW). | Requires Mecha Core 4. | ||||||
5 | Energy Circuit 5 | 2505 | +800kW mecha fuel power. | Fuel power: +1.6MW (2.4MW). | Requires Mecha Core 5. | ||||||
6 | Energy Circuit ∞ | 2506 | × N*(N+1)/2 ; N=LVL-5
|
+1MW mecha fuel power. | Fuel power: +(1.6+1*(LVL-5)) MW.Total: (2.4+1*(LVL-5)) MW
|
Can be researched infinitely. | |||||
1 | Drone Engine 1 | 2601 | +2 m/s construction drone flight speed | Drone speed: +2 m/s (8 m/s) | Requires Mecha Core 1. | ||||||
2 | Drone Engine 2 | 2602 | +2 m/s construction drone flight speed | Drone speed: +4 m/s (10 m/s) | Requires Mecha Core 2. | ||||||
3 | Drone Engine 3 | 2603 | +2 m/s construction drone flight speed | Drone speed: +6 m/s (12 m/s) | Requires Mecha Core 3. | ||||||
4 | Drone Engine 4 | 2604 | +3 m/s construction drone flight speed | Drone speed: +9 m/s (15 m/s) | Requires Mecha Core 4. | ||||||
5 | Drone Engine 5 | 2605 | +3 m/s construction drone flight speed | Drone speed: +12 m/s (18 m/s) | Requires Mecha Core 5. | ||||||
6 | Drone Engine ∞ | 2606 | × (LVL-5)^2
|
+3 m/s construction drone flight speed | Drone speed: +(15+3*(LVL-5)) m/s.Total: (18+3*(LVL-5)) m/s.
|
Can be researched up to LVL 24 (Drone Speed up to 75 m/s). | |||||
1 | Drive Engine 1 | 2901 | Unlocks mecha flying ability. It's faster than walking, but consumes energy faster. |
Requires Mecha Core 1. | |||||||
2 | Drive Engine 2 | 2902 | Unlocks mecha sail ability. Once a high enough altitude is reached, the mech can leave the atmosphere and travel to other planets. Consumes energy even faster than flying. |
Maximum Sail Speed: 1000 m/s | Requires Mecha Core 2. | ||||||
3 | Drive Engine 3 | 2903 | +1000 m/s sail speed. | Maximum Sail Speed: 2000 m/s | Requires Mecha Core 3. | ||||||
4 | Drive Engine 4 | 2904 | Unlocks ability to warp across large distances using space warpers | Warp Speed: 12 AU/s | Requires Gravitational Wave Refraction, Mecha Core 4. | ||||||
5 | Drive Engine 5 | 2905 | +3 AU/s Mecha Warp Speed | Warp Speed: +3 AU/s (15 AU/s) | |||||||
6 | Drive Engine ∞ | 2906 | × (LVL*(LVL-5))
|
+3 AU/s Mecha Warp Speed | Warp Speed: +3*(LVL-5) AU/s (15.5+3*(LVL-5) AU/s)
|
Can be researched up to LVL 100 (Warp Speed up to 5 LY/s). | |||||
1 | Energy Shield 1[1] | 2801 | Unlock Mecha Energy Shield Base Radius +2m Energy Shield Capacity +100 MJ |
Radius: 2m Capacity: 100 MJ |
Requires Electromagnetism. | ||||||
2 | Energy Shield 2 | 2802 | Base Radius +0.5m Energy Shield Capacity +200 MJ |
Radius: 2.5m Capacity: 300 MJ |
Requires Mecha Core 2. | ||||||
3 | Energy Shield 3 | 2803 | Base Radius +0.5m Energy Shield Capacity +200 MJ |
Radius: 3m Capacity: 500 MJ |
Requires Mecha Core 3. | ||||||
4 | Energy Shield 4 | 2804 | Base Radius +1m Energy Shield Capacity +200 MJ |
Radius: 4m Capacity: 700 MJ |
|||||||
5 | Energy Shield 5 | 2805 | Base Radius +1m Energy Shield Capacity +300 MJ |
Radius: 5m Capacity: 1 GJ |
Requires Mecha Core 4. | ||||||
6 | Energy Shield 6-25 | 2806 | × (LVL-4)*(LVL-5)
|
Base Radius +1m Energy Shield Capacity +500 MJ |
Radius: 1*LVL mCapacity: 0.5*(LVL-3) GJ
|
Requires Mecha Core 5. | |||||
26 | Energy Shield ∞ | 2807 | × (LVL-4)*(LVL-5)
|
Energy Shield Capacity +500 MJ | Radius: 25 m Capacity: 0.5*(LVL-3) GJ |
Building Upgrades
These upgrades improve the efficiency of Splitters, Matrix Labs, Solar Sails, and more.
Tier | Icon | Upgrade | ID | Resource Consumption | Unlocks | Cumulative Effect (Total) | Notes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Solar Sail Life 1 | 3101 | +300s solar sail life. | +300s solar sail life (5,700s). | Requires Solar Sail Orbit System. | ||||||
2 | Solar Sail Life 2 | 3102 | +300s solar sail life. | +600s solar sail life (6,000s). | |||||||
3 | Solar Sail Life 3 | 3103 | +600s solar sail life. | +1,200s solar sail life (6,600s). | |||||||
4 | Solar Sail Life 4 | 3104 | +600s solar sail life. | +1,800s solar sail life (7,200s). | |||||||
5 | Solar Sail Life 5 | 3105 | +900s solar sail life. | +2,700s solar sail life (8,100s). | |||||||
6 | Solar Sail Life 6 | 3106 | +900s solar sail life. | +3,600s solar sail life (9,000s). | |||||||
1 | Ray Transmission Efficiency 1 | 3201 | -10% solar ray energy dissipation. | -7% solar ray energy dissipation (63%). | Requires Ray Receiver. Base solar ray energy dissipation is 70%. Cumulative effect values listed are additive to that value. | ||||||
2 | Ray Transmission Efficiency 2 | 3202 | -10% solar ray energy dissipation. | -13.3% solar ray energy dissipation (56.7%). | |||||||
3 | Ray Transmission Efficiency 3 | 3203 | -10% solar ray energy dissipation. | -18.97% solar ray energy dissipation (≈45.93%). | |||||||
4 | Ray Transmission Efficiency 4 | 3204 | -10% solar ray energy dissipation. | -28.66% solar ray energy dissipation (≈41.33%). | |||||||
5 | Ray Transmission Efficiency 5 | 3205 | -10% solar ray energy dissipation. | -32.8% solar ray energy dissipation (≈37.2%). | |||||||
6 | Ray Transmission Efficiency 6 | 3206 | -10% solar ray energy dissipation. | -38.6% solar ray energy dissipation (≈31.62%). | |||||||
7 | Ray Transmission Efficiency 7 | 3207 | -15% solar ray energy dissipation. | -43.12% solar ray energy dissipation (≈26.88%). | |||||||
8 | Ray Transmission Efficiency ∞ | 3208 | × (LVL-7)
|
-15% solar ray energy dissipation. | Total: ≈26.88*(0.85^(LVL-7)) %
|
Can be researched infinitely. | |||||
1 | Vertical Construction 1 | 3701 | +1 layer storage capacity +2 layers lab vertical construction. |
+1 layer storage capacity (3) +2 layers lab vertical construction (5). |
Splitters layer capacity equals to that of storage. Requires Basic Logistics System. | ||||||
2 | Vertical Construction 2 | 3702 | +1 layer storage capacity +2 layers lab vertical construction. |
+2 layers storage capacity (4) +4 layers lab vertical construction (7). |
|||||||
3 | Vertical Construction 3 | 3703 | +1 layer storage capacity +2 layers lab vertical construction. |
+3 layers storage capacity (5) +6 layers lab vertical construction (9). |
|||||||
4 | Vertical Construction 4 | 3704 | +1 layer storage capacity +2 layers lab vertical construction. |
+4 layers storage capacity (6) +8 layers lab vertical construction (11). |
|||||||
5 | Vertical Construction 5 | 3705 | +1 layer storage capacity +2 layers lab vertical construction. |
+5 layers storage capacity (7) +10 layers lab vertical construction (13). |
|||||||
6 | Vertical Construction 6 | 3706 | +1 layer storage capacity +2 layers lab vertical construction. |
+6 layers storage capacity (8) +12 layers lab vertical construction (15). |
|||||||
1 | Sorter Cargo Stacking 1 | 3301 | Sorter Mk.III cargo stacking: 2. | Requires High-Efficiency Logistics System. | |||||||
2 | Sorter Cargo Stacking 2 | 3302 | Sorter Mk.III cargo stacking: 3. | ||||||||
3 | Sorter Cargo Stacking 3 | 3303 | Sorter Mk.III cargo stacking: 4. | ||||||||
4 | Sorter Cargo Stacking 4 | 3304 | Sorter Mk.III cargo stacking: 5. | ||||||||
5 | Sorter Cargo Stacking 5 | 3305 | Sorter Mk.III cargo stacking: 6. | ||||||||
1 | Distribution Range 1[2] | 4001 | +20 degrees to Logistics Bot distance | +20 degrees (60 degrees total) | Requires Distribution Logistics | ||||||
2 | Distribution Range 2 | 4002 | +20 degrees to Logistics Bot distance | +40 degrees (80 degrees total) | |||||||
3 | Distribution Range 3 | 4003 | +30 degrees to Logistics Bot distance | +70 degrees (110 degrees total) | |||||||
4 | Distribution Range 4 | 4004 | +30 degrees to Logistics Bot distance | +100 degrees (140 degrees total) | |||||||
5 | Distribution Range 5 | 4005 | +40 degrees to Logistics Bot distance | +140 degrees (180 degrees total) | |||||||
1 | Logistics Carrier Engine 1 | 3401 | +20% logistics drone flight speed. | +20% logistics drone flight speed (9.6 m/s). | Requires Planetary Logistics System. | ||||||
2 | Logistics Carrier Engine 2 | 3402 | +20% logistics drone flight speed. | +40% logistics drone flight speed (11.2 m/s). | |||||||
3 | Logistics Carrier Engine 3 | 3403 | +30% logistics drone flight speed. +50% logistics vessel navigate speed. |
+70% logistics drone flight speed (13.6 m/s). +50% logistics vessel navigate speed (900 m/s). |
Requires Interstellar Logistics System. | ||||||
4 | Logistics Carrier Engine 4 | 3404 | +30% logistics drone flight speed. +50% logistics vessel navigate speed. Unlocks logistics vessel warp. |
+120% logistics drone flight speed (17.6 m/s). +100% logistics vessel navigate speed (1,200 m/s). Logistics vessel warp speed: 0.10 ly/s. |
Requires Drive Engine 4. | ||||||
5 | Logistics Carrier Engine 5 | 3405 | +40% logistics drone flight speed. +50% logistics vessel navigate speed. |
+160% logistics drone flight speed (20.8 m/s). +150% logistics vessel navigate speed (1,500 m/s). Logistics vessel warp speed: 0.125 ly/s. |
|||||||
6 | Logistics Carrier Engine 6 | 3406 | +40% logistics drone flight speed. +50% logistics vessel navigate speed. |
+200% logistics drone flight speed (24 m/s). +200% logistics vessel navigate speed (1,800 m/s). Logistics vessel warp speed: 0.15 ly/s. |
|||||||
7 | Logistics Carrier Engine ∞ | 3407 | × (LVL-6)^2
|
+50% logistics drone flight speed. +50% logistics vessel navigate speed. |
+(200+50*(LVL-6) % logistics drone flight speed. + (200+50*(LVL-6) % logistics vessel navigate speed.Total drone speed: 24+4*(LVL-6) m/s.Total vessel speed: 1800+300*(LVL-6) m/s. Total vessel warp speed: 0.15+0.025*(LVL-6) ly/s.
|
Can be researched infinitely. | |||||
1 | Logistics Carrier Capacity 1 | 3501 | +5 logistics drone carrying capacity. | +5 logistics drone carrying capacity (30). | Requires Planetary Logistics System. | ||||||
2 | Logistics Carrier Capacity 2 | 3502 | +5 logistics drone carrying capacity. | +10 logistics drone carrying capacity (35). | |||||||
3 | Logistics Carrier Capacity 3 | 3503 | +5 logistics drone carrying capacity. +100 logistics vessel carrying capacity. |
+15 logistics drone carrying capacity (40). +100 logistics vessel carrying capacity (300). |
Requires Interstellar Logistics System. | ||||||
4 | Logistics Carrier Capacity 4 | 3504 | +10 logistics drone carrying capacity. +100 logistics vessel carrying capacity. |
+25 logistics drone carrying capacity (50). +200 logistics vessel carrying capacity (400). |
|||||||
5 | Logistics Carrier Capacity 5 | 3505 | +10 logistics drone carrying capacity. +100 logistics vessel carrying capacity. |
+35 logistics drone carrying capacity (60). +300 logistics vessel carrying capacity (500). |
|||||||
6 | Logistics Carrier Capacity 6 | 3506 | +10 logistics drone carrying capacity. +100 logistics vessel carrying capacity. |
+45 logistics drone carrying capacity (70). +400 logistics vessel carrying capacity (600). |
|||||||
7 | Logistics Carrier Capacity 7 | 3507 | +10 logistics drone carrying capacity. +200 logistics vessel carrying capacity. |
+55 logistics drone carrying capacity (80). +600 logistics vessel carrying capacity (800). |
|||||||
8 | Logistics Carrier Capacity 8 | 3508 | +20 logistics drone carrying capacity. +200 logistics vessel carrying capacity. |
+75 logistics drone carrying capacity (100). +800 logistics vessel carrying capacity (1000). |
|||||||
9-11 | Logistics Carrier Capacity 9-11 | 3509 | × (LVL-6)
|
+20 logistics drone carrying capacity. +200 logistics vessel carrying capacity. +1000 Planetary station storage caps. +2000 Interstellar station storage caps. |
100+20*(LVL-8) logistics drone carrying capacity. 1000+200*(LVL-8) logistics vessel carrying capacity. 5000+1000*(LVL-8) Planetary station storage caps. 10000+2000*(LVL-8) Interstellar station storage caps.
|
Each level also increases the storage capacity of Advanced Mining Machine and Orbital Collector by 1000 per level. | |||||
12-13 | Logistics Carrier Capacity 12-13 | 3510 | × (LVL-9)
| ||||||||
1 | Logistics Station Integrated Logistics 1 | 3801 | +1 Logistics station cargo stack count | +1 Logistics station cargo stack count (2) |
Requires Logistics Carrier Capacity 8. Each level of this upgrade also increases the cargo stack count of Advanced Mining Machine. | ||||||
2 | Logistics Station Integrated Logistics 2 | 3802 | +1 Logistics station cargo stack count | +2 Logistics station cargo stack count (3) | Requires Logistics Carrier Capacity 11. | ||||||
3 | Logistics Station Integrated Logistics 3 | 3803 | +1 Logistics station cargo stack count | +3 Logistics station cargo stack count (4) | Requires Logistics Carrier Capacity 13. | ||||||
1 | Veins Utilization 1 | 3601 | -6% ore consume / miner product. +10% mining speed. |
-6% ore consume / miner product (94%). +10% mining speed (110%). |
Requires Electromagnetism. | ||||||
2 | Veins Utilization 2 | 3602 | -6% ore consume / miner product. +10% mining speed. |
-11.6% ore consume / miner product (≈88.4%). +20% mining speed (120%). |
|||||||
3 | Veins Utilization 3 | 3603 | -6% ore consume / miner product. +10% mining speed. |
-16.9% ore consume / miner product (≈83.1%). +30% mining speed (130%). |
|||||||
4 | Veins Utilization 4 | 3604 | -6% ore consume / miner product. +10% mining speed. |
-21.9% ore consume / miner product (≈78.1%). +40% mining speed (140%). |
|||||||
5 | Veins Utilization 5 | 3605 | -6% ore consume / miner product. +10% mining speed. |
-26.6% ore consume / miner product (≈73.4%). +50% mining speed (150%). |
|||||||
6 | Veins Utilization ∞ | 3606 | × (LVL-5)
|
-6% ore consume / miner product. +10% mining speed. |
Total consumption ≈100*(0.94^LVL) %: Total speed: 100+10*LVL %
|
Can be researched infinitely. | |||||
1 | Research Speed 1 | 3901 | +60 Hash/s per lab researching speed. | +60 Hash/s per lab researching speed (120 Hash/s). | Requires Information Matrix. | ||||||
2 | Research Speed 2 | 3902 | +60 Hash/s per lab researching speed. | +120 Hash/s per lab researching speed (180 Hash/s). | |||||||
3 | Research Speed 3 | 3903 | +60 Hash/s per lab researching speed. | +180 Hash/s per lab researching speed (240 Hash/s). | |||||||
4 | Research Speed ∞ | 3904 | × (LVL-3)
|
+60 Hash/s per lab researching speed. | +180+60*(LVL-3) Hash/s per lab researching speed.Total: 240+60*(LVL-3) Hash/s.
|
Can be researched infinitely. |
Combat Upgrades
These upgrades improve combat statistics such as weapon damage, attack speed, fleet size and durability.[3]
Tier | Icon | Upgrade | ID | Resource Consumption | Unlocks | Cumulative Effect (Total) | Notes | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Kinetic Weapon Damage 1 | 5001 | Kinetic Weapons Damage +10% | Damage: +10% (110%) | Requires Weapon System. | ||||||
2 | Kinetic Weapon Damage 2 | 5002 | Kinetic Weapons Damage +10% | Damage: +20% (120%) | |||||||
3 | Kinetic Weapon Damage 3 | 5003 | Kinetic Weapons Damage +20% | Damage: +40% (140%) | |||||||
4 | Kinetic Weapon Damage 4 | 5004 | Kinetic Weapons Damage +30% | Damage: +70% (170%) | |||||||
5 | Kinetic Weapon Damage 5 | 5005 | Kinetic Weapons Damage +30% | Damage: +100% (200%) | |||||||
6 | Kinetic Weapon Damage ∞ | 5006 | × (LVL-4)*(LVL-5)
|
Kinetic Weapons Damage +20% | Damage: +20*LVL % (100+20*LVL %)
|
||||||
1 | Energy Weapon Damage 1 | 5101 | Energy Weapons Damage +10% | Damage: +10% (110%) | Requires Weapon System. | ||||||
2 | Energy Weapon Damage 2 | 5102 | Energy Weapons Damage +10% | Damage: +20% (120%) | |||||||
3 | Energy Weapon Damage 3 | 5103 | Energy Weapons Damage +20% | Damage: +40% (140%) | |||||||
4 | Energy Weapon Damage 4 | 5104 | Energy Weapons Damage +30% | Damage: +70% (170%) | |||||||
5 | Energy Weapon Damage 5 | 5105 | Energy Weapons Damage +30% | Damage: +100% (200%) | |||||||
6 | Energy Weapon Damage ∞ | 5106 | × (LVL-5)^2
|
Energy Weapons Damage +20% | Damage: +20*LVL % (100+20*LVL %)
|
||||||
1 | Explosive Weapon Damage 1 | 5201 | Explosive Weapons Damage +10% | Damage: +10% (110%) | Requires Combustible Unit. | ||||||
2 | Explosive Weapon Damage 2 | 5202 | Explosive Weapons Damage +10% | Damage: +20% (120%) | |||||||
3 | Explosive Weapon Damage 3 | 5203 | Explosive Weapons Damage +20% | Damage: +40% (140%) | |||||||
4 | Explosive Weapon Damage 4 | 5204 | Explosive Weapons Damage +30% | Damage: +70% (170%) | |||||||
5 | Explosive Weapon Damage 5 | 5205 | Explosive Weapons Damage +30% | Damage: +100% (200%) | |||||||
6 | Explosive Weapon Damage ∞ | 5206 | × (LVL-4)*(LVL-5)
|
Explosive Weapons Damage +20% | Damage: +20*LVL % (100+20*LVL %)
|
||||||
1 | Combat Drone Damage 1 | 5301 | Ground Fighter Damage +10% | Ground: +10% (110%) | Requires Prototype. | ||||||
2 | Combat Drone Damage 2 | 5302 | Ground Fighter Damage +10% | Ground: +20% (120%) | |||||||
3 | Combat Drone Damage 3 | 5303 | Ground Fighter Damage +15% Space Fighter Damage +25% |
Ground: +35% (135%) Space: +25% (125%) |
|||||||
4 | Combat Drone Damage 4 | 5304 | Ground Fighter Damage +15% Space Fighter Damage +25% |
Ground: +50% (150%) Space: +50% (150%) |
|||||||
5 | Combat Drone Damage ∞ | 5305 | × (3*(LVL-4)^2 - 1)
|
Ground Fighter Damage +20% Space Fighter Damage +20% |
Ground: +50+20*(LVL-4) % (150+20*(LVL-4) %)Space: + 50+20*(LVL-4) % (150+20*(LVL-4) %)
|
||||||
1 | Combat Drone Attack Speed 1 | 5401 | Ground Fighter Attack Speed +10% | Ground: +10% (110%) | Requires Prototype. | ||||||
2 | Combat Drone Attack Speed 2 | 5402 | Ground Fighter Attack Speed +10% | Ground: +20% (120%) | |||||||
3 | Combat Drone Attack Speed 3 | 5403 | Ground Fighter Attack Speed +20% Space Fighter Attack Speed +30% |
Ground: +40% (140%) Space: +30% (130%) |
|||||||
4 | Combat Drone Attack Speed 4 | 5404 | Ground Fighter Attack Speed +20% Space Fighter Attack Speed +30% |
Ground: +60% (160%) Space: +60% (160%) |
|||||||
5 | Combat Drone Attack Speed 5 | 5405 | Ground Fighter Attack Speed +40% Space Fighter Attack Speed +40% |
Ground: +100% (200%) Space: +100% (200%) |
|||||||
1 | Combat Drone Durability 1 | 5601 | Fighter Durability +10% | Fighter: +10% (110%) | Requires Prototype. | ||||||
2 | Combat Drone Durability 2 | 5602 | Fighter Durability +10% | Fighter: +20% (120%) | |||||||
3 | Combat Drone Durability 3 | 5603 | Fighter Durability +20% Warship Durability +30% |
Fighter: +40% (140%) Warship: +30% (130%) |
|||||||
4 | Combat Drone Durability 4 | 5604 | Fighter Durability +20% Warship Durability +30% |
Fighter: +60% (160%) Warship: +60% (160%) |
|||||||
5 | Combat Drone Durability 5 | 5605 | Fighter Durability +40% Warship Durability +40% |
Fighter: +100% (200%) Warship: +100% (200%) |
|||||||
1 | Ground Squadron Expansion 1 | 5801 | Ground Squadron Slots +2 | Slots: +2 (6) | Requires Prototype. | ||||||
2 | Ground Squadron Expansion 2 | 5802 | Ground Squadron Slots +2 | Slots: +4 (8) | |||||||
3 | Ground Squadron Expansion 3 | 5803 | Number of Ground Squadrons +1 | Slots: +4 (8) Squadrons: +1 (2) |
|||||||
4 | Ground Squadron Expansion 4 | 5804 | Ground Squadron Slots +4 | Slots: +8 (12) Squadrons: +1 (2) |
|||||||
5 | Ground Squadron Expansion 5 | 5805 | Number of Ground Squadrons +2 | Slots: +8 (12) Squadrons: +3 (4) |
|||||||
6 | Ground Squadron Expansion 6 | 5806 | Number of Ground Squadrons +2 | Slots: +8 (12) Squadrons: +5 (6) |
|||||||
7 | Ground Squadron Expansion 7 | 5807 | Number of Ground Squadrons +2 | Slots: +8 (12) Squadrons: +7 (8) |
|||||||
1 | Space Fleet Expansion 1 | 5901 | Space Fleet Slots +4 | TBD | Requires Corvette. | ||||||
2 | Space Fleet Expansion 2 | 5902 | Space Fleet Slots +4 | Slots: +4 (8) | |||||||
3 | Space Fleet Expansion 3 | 5903 | Number of Space Fleets +1 | Slots: +4 (8) Fleets: +1 (2) |
|||||||
4 | Space Fleet Expansion 4 | 5904 | Number of Space Fleets +1 | Slots: +4 (8) Fleets: +2 (3) |
|||||||
5 | Space Fleet Expansion 5 | 5905 | Number of Space Fleets +1 | Slots: +4 (8) Fleets: +3 (4) |
|||||||
6 | Space Fleet Expansion 6 | 5906 | Number of Space Fleets +2 | Slots: +4 (8) Fleets: +5 (6) |
|||||||
7 | Space Fleet Expansion 7 | 5907 | Number of Space Fleets +2 | Slots: +4 (8) Fleets: +7 (8) |
|||||||
1 | Enhanced Structure 1[4] | 6001 | Durability of every unit +4% | Durability: +4% (104%) | Requires Mecha Core 1. | ||||||
2 | Enhanced Structure 2 | 6002 | Durability of every unit +4% | Durability: +8% (108%) | |||||||
3 | Enhanced Structure 3 | 6003 | Durability of every unit +4% | Durability: +12% (112%) | |||||||
4 | Enhanced Structure 4 | 6004 | Durability of every unit +4% | Durability: +16% (116%) | |||||||
5 | Enhanced Structure 5 | 6005 | Durability of every unit +4% | Durability: +20% (120%) | |||||||
6 | Enhanced Structure ∞ | 6006 | × (LVL-5)^2+3*(LVL-5)
|
Durability of every unit +4% | Durability: +4 * LVL % (100+4*LVL %)
|
||||||
1 | Planetary Shield 1 | 5701 | Planet Shield Energy Field Eff. +10% | Efficiency: +10% (110%) | Requires Planetary Defense System. | ||||||
2 | Planetary Shield 2 | 5702 | Planet Shield Energy Field Eff. +15% | Efficiency: +25% (125%) | |||||||
3 | Planetary Shield 3 | 5703 | Planet Shield Energy Field Eff. +20% | Efficiency: +45% (145%) | |||||||
4 | Planetary Shield 4 | 5704 | Planet Shield Energy Field Eff. +25% | Efficiency: +70% (170%) | |||||||
5 | Planetary Shield 5 | 5705 | Planet Shield Energy Field Eff. +30% | Efficiency: +100% (200%) |
Player Tips
- For the upgrades that can be researched infinitely, their research consumption increases each time it is researched. This leads to them being considerably more expensive to keep researching, the further you research them.
- It is worth trying for some of the upgrades as soon as possible. The following recommended upgrades do not use matrices or technology unlocks, and can therefore be researched immediately upon starting the game:
- Drive Engine 1 (allows sustained flight, which is faster than walking, but consumes more energy)
- Mecha Core 1 (increases Icarus's maximum energy storage)
- Universe Exploration 1 (displays symbols for resources and their yields across the planet)
- Energy Circuit 1 is also extremely useful in the early game for recharging Icarus faster, but requires the Smelting Purification technology to produce required resources.
Notes
- ↑ 1.0 1.1 Added in the Patch 0.10.28.20729, December 15th, 2023
- ↑ Added in the Patch 0.9.27.14546, September 27th, 2022
- ↑ Unless otherwise noted, combat upgrades have been added in the Patch 0.10.28.20729, December 15th, 2023
- ↑ Added in the Patch 0.10.28.20904, December 18th, 2023