Patch Notes: Difference between revisions

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DSP Wiki will keep the patch notes for the most recent major patch and any minor patches that follow listed on this page. Looking for older ones? Head over to [[Patch Notes/Archive|Patch Notes Archive]]!
DSP Wiki will keep the patch notes for the most recent major patch and any minor patches that follow listed on this page. Looking for older ones? Head over to [[Patch Notes/Archive|Patch Notes Archive]]!


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==Archive==
==Archive==

Revision as of 16:27, 29 December 2023

DSP Wiki will keep the patch notes for the most recent major patch and any minor patches that follow listed on this page. Looking for older ones? Head over to Patch Notes Archive!


Patch Notes Header.png

Early Access Patch Version 0.10.28.21150 - December 29th 2023

Feature

  • Added 2 new Dark Fog themed in-game BGM tracks.
  • The Dark Fog drop filter now displays item drop rates and other related information.
  • Added new tab "Combat" in statistics panel, it will record the amount of total kills of Icarus forces and the amount of buildings and units destroyed by Dark Fog.
  • Added new checkbox in Combat Interface to set whether attack Relay Stations for Space Fleets.

Change

  • Added upgrade [Items from Debris] for [Vein Utilization], it can increase the amount of items collected from Dark Fog debris.
  • Slightly adjusted box colliders for turrets, allowing conveyor belts to string through turrets in high latitude regions (collision still occurs near the poles).
  • The area covered by Planetary Shield can prevent Dark Fog from building Planetary Bases, it requires Planetary Shield (not Generator) is charged with power.

Balance

  • Adjusted drop rates for killing Dark Fog; drop rates for different items will now be tied to planet types.
  • When resource multiplier is set to "Scarce," drop rate multiplier is 0.3x; when set to "Infinite," drop rate multiplier is 2x. Resource multiplier does not affect the drop probability of exclusive Dark Fog items.
  • When the items are locked, the drop rate multiplier is 0.4x.
  • Changed the damage block per level for Dark Fog space units from 1.0hp to 0.5hp.
  • Decreased durability of Lancers, Humpbacks, and Seeds; reduced Relay Station durability recovery speed.
  • Lowered attack power of Lancers, Humpbacks, and Space Hive towers.
  • Reduced the threat level caused by Dyson Spheres; additionally decreased the threat level caused by Dyson Swarm.
  • Decreased the ratio of energy intercepted by Dark Fog from Dyson Swarm.
  • Slowed down the increasing amount of Lancers launching assaults from Dark Fog Space Hive with increasing waves.
  • Reduced the threat level caused by attacking Relay Stations in space.
  • Decreased energy consumption for Icarus from space combat drones.
  • Increased the summoning speed for all combat drones.
  • The deployment speed of Relay Stations from Space Hive will decrease as player destroys more Relay Stations or Planetary Bases.

Bugfix

  • Fixed Dyson Swarm rendering issues
  • Fixed a bug where it was possible to upgrade the hologram to hidden items without unlocking them.
  • Fixed a bug where, when using Ctrl + mouse left-click to consecutively withdraw items of different levels from the assembing machines, long-press dragging did not work.
  • Fixed a bug where in certain situations, fleets did not display in Mecha Panel.

Fixed a bug where obtaining soil pile would display overflow as a negative value when the quantity reached 2.14G (display issue only).

  • Fixed a bug where Plasma Turret would attack Relay Stations inside Dark Fog Hive when the Hive were close to the planet.
  • Fixed achievements related to Dark Fog that could be achieved in peace mode.
  • Fixed a bug where Planetary Shield could not intercept the projectiles of Lancers and Humpbacks.
  • Fixed an error when destroying Relay Stations in extraterrestrial systems.
  • Fixed an error when Plasma Turret projectiles hit the surface of extraterrestrial planets.
  • Fixed a sorting issue in the achievement panel when two achievements had the same progress.
  • Fixed visual effects issues with cannon projectiles in space.
  • Fixed a bug where an error may occur when summoning more than 128 ground combat drones on a planet and then instantly teleporting to another planet.
  • Fixed a bug where the Space Hive orbit speed is miscalculated (may cause Space Hive orbital speed too fast in Blue Giant, for example)
  • Fixed a bug where the warm-up progress will stuck if a Geothermal Power Station is built right before saving.


Early Access Patch Version: 0.10.28.21014 - December 21th, 2023

Bugfix

  • Fixed a bug that caused the Missile Turret to attack the wrong enemy when the enemy was within the signal coverage of multiple Signal Towers.
  • Fixed a bug where the Technology Tree UI position was incorrect under certain screen resolutions.


Early Access Patch Version: 0.10.28.20959 - December 20th, 2023

Feature

Balance

  • Adjusted the numbers related to combat upgrades, including the quantity of matrix consumption and the effects. (Unlocked upgrade saves are not affected)

Bugfix

  • Fixed a bug where pasting blueprint to build a Logistics Distributor will cause an error.
  • Fixed a bug where seed information UI may not display in outer space.
  • Fixed a bug where a seed may not be deleted after it arriving at the designated planetary system.
  • Fixed a bug where a seed may not display health bar.


Early Access Patch Version: 0.10.28.20959 - December 19th, 2023

Feature

  • Added new cluster display filter in Milky Way. (now you can view peace mode and combat mode separately)
  • Added a button in Battlefield Analysis Base panel to set global Dark Fog Drop.
  • Now [Metaverse] (Metadata for Universe Matrix) can be instantiated as Dark Fog items.
  • Added new tips for "current recovery rate" and "max recovery rate" of Planetary Shield.

Bugfix

  • Fixed a bug where Icarus' energy shield cannot block projectiles when it is invincible.
  • Fixed a bug where errors could occur during overlapping construction.
  • Fixed a bug where fleet in Battlefield Analysis Base may cause an error.
  • Fixed a bug where dragging color palette in Environment Modification(9) will cause an error.
  • Fixed a bug where auto-recalled fleets will freeze ifmecha's core energy is insufficient.
  • Fixed a bug where Lancer Sweep Laser not shooting from the right position.


Early Access Patch Version: 0.10.28.20904 - December 18th, 2023

Feature

  • Now Missile Turrets can connect to signal network and attack Dark Fog on other planets within a nearby range of 4200 meters
  • Added upgrade [Enhanced Structure] this upgrade can increase the durability of mecha, buildings and combat drones.

Balance

Bugfix

  • Fixed a bug when dismantling an engaging Battlefield Analysis Base will cause an error.
  • Fixed a bug where Dark Fog space units' cruise behavior is incorrect when they have to avoid planets.
  • Fixed a bug where construction drones' behavior is incorrect if [Drone Engine] is fully upgraded.
  • Fixed the frustum culling issue of the guidance lines in the Dark Fog Threat Monitor.
  • Fixed a bug where Icarus' energy shield will not take effect if it is warping.
  • Fixed a bug where Planetary Base cannot be spawned properly if its relay station is destroyed.


Early Access Patch Version: 0.10.28.20856 - December 17th, 2023

Feature

  • Added space units outline in Combat Interface.
  • Added Warning Volume settings.

Bugfix

  • Fixed a bug where the core driller data incorrect when destroying the planetary base while Icarus is on other planets.
  • Fixed a bug where the defence range display is incorrect if the turrets are built near north pole or south pole.
  • Fixed a bug where the relay station behaviour is incorrect when it cannot build a planetary base.
  • Fixed a bug where auto-replenishment of space fleet cannot be turn off.


Early Access Patch Version: 0.10.28.20829 - December 16th, 2023

Changed

Bugfix

  • Fixed a bug where the fleet indicator will not disappear even all the combat drones are destroyed.
  • Fixed a bug where the construction drones will return even there are task points left.
  • Fixed a bug where it will display "Need Support" when building multi-level buildings over 18m height by using blueprint.
  • Fixed a bug where a Logistics Distributor could be built on a Battlefield Analysis Base.
  • Fixed UI issues of Battlefield Analysis Base.
  • Fixed a bug where Logistics Distributor might delete remaining items.
  • Fixed a bug where the upgraded durability is not correct in item description of combat drones.
  • Fixed the transform of Icarus' laser projectile.
  • Fixed a bug where the amount of Dark Fog units and Icarus units in-sight might be incorrect in Combat Interface.
  • Fixed a warning icon of Planetary Shield.
  • Fixed some Planet introductions.
  • Fixed some localization typos.
  • Fixed some Tech Icons of Tech Tree.


Archive

If you're looking for patch notes from an older patch, we have them in our Patch Notes Archive!


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