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{{ProductionChain | |||
|Building=Assembler | |||
|Replicator=Yes | |||
|Technology=Antimatter Capsule | |||
|Recipe= | |||
{{ItemRecipe | |||
|Out1=Antimatter Capsule | |||
|Out1Qty=1 | |||
|CraftTime=2 s | |||
|In1=Plasma Capsule | |||
|In1Qty=1 | |||
|In2=Particle Container | |||
|In2Qty=1 | |||
|In3=Hydrogen | |||
|In3Qty=10 | |||
|In4=Antimatter | |||
|In4Qty=10 | |||
}} | |||
}} | |||
|} | |} | ||
Revision as of 17:14, 19 January 2024
Antimatter
Material
It is obtained by inverting photons in a critical state. When the positive and antimatter meet, they will annihilate each other and generate huge energy.
Summary
It is obtained by inverting photons in a critical state. When the positive and antimatter meet, they will annihilate each other and generate huge energy.
Production Chain
Recipe | Building | Replicator? | Technology |
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Production Progression Chart
Stage 1 | Stage 2 |
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Used In
Recipe | Building | Replicator? | Technology |
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Player Tips & Tricks
When producing Antimatter, an equal amount of Hydrogen is generated as well. Hydrogen can be stored in Storage Tanks, but Antimatter cannot, so players either will need to devote large amounts of storage to Antimatter or simply use it up quickly.
If the player intends to produce Antimatter for use in Universe Matrices and not Antimatter Fuel Rods, the associated Hydrogen becomes a byproduct. Plan ahead of time how to use up the Hydrogen.