m (Adding information to each building, more to come later) |
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produced Raider. | produced Raider. | ||
![[File:Raider Camp.png | ![[File:Raider Camp.png|thumb|364x364px|left]] | ||
!Durability: 1000 HP+ 60 / Level | !Durability: 1000 HP+ 60 / Level | ||
Armor: 0+ 0,20 / Level | Armor: 0 + 0,20 / Level | ||
Construction: 100 kW | Construction: 100 kW + 2 Matter / sec | ||
Power Consumption: 1.2 MW | Power Consumption: 1.2 MW | ||
Idle Power Consumption: 400 kW | Idle Power Consumption: 400 kW | ||
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After variation, they became more aggressive. | After variation, they became more aggressive. | ||
|[[File:Ranger Camp.png|thumb| | |[[File:Ranger Camp.png|thumb|left]] | ||
!Durability: 900 + 55 | !Durability: 900 + 55 / Level | ||
Armor: 0+ 0,20 / Level | Armor: 0 + 0,20 / Level | ||
Construction: 100 kW | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: 1.2 MW | Power Consumption: 1.2 MW | ||
Idle Power Consumption: 400 kW | Idle Power Consumption: 400 kW | ||
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they got their name. | they got their name. | ||
|[[File:Guardian Camp.png|thumb| | |[[File:Guardian Camp.png|thumb|left]] | ||
!Durability: | !Durability: 800 + 50 / Level | ||
Armor: 0 + 0,20 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: 1.2 MW | |||
Idle Power Consumption: 400 kW | |||
Production Rate: (to be added) | |||
|- | |- | ||
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provide powerful suppressive fire | provide powerful suppressive fire | ||
|[[File:Plasma | |[[File:Plasma Sentry Active.png|left|thumb]] | ||
!Durability: 700 + 55 / Level | !Durability: 700 + 55 / Level | ||
Power Consumption: | Armor: 0 + 0,20 / Level | ||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: | |||
Engaging: 4.8 MW | |||
On Alert: 2.4 MW | |||
Damage: 84 HP + 11 / Level | |||
Fire Rate: | Fire Rate: | ||
Range: | |||
|- | |- | ||
| | | | ||
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usually appears on the periphery of the Planetary Base. | usually appears on the periphery of the Planetary Base. | ||
|[[File:Laser Tower.png | |[[File:Laser Tower.png|thumb|331x331px|left]] | ||
!Durability: | !Durability: 800 + 60 / Level | ||
Armor: 0 + 0,2 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: | Power Consumption: | ||
Engaging: 6.0 MW | |||
On Alert: 2.4 MW | |||
Damage: 360 HP + 40 / Level | |||
Fire Rate: | |||
Range: | Range: | ||
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will be revealed one day. | will be revealed one day. | ||
|[[File:Unknown Structure.png|left|thumb]] | |[[File:Unknown Structure.png|left|thumb]] | ||
!Durability: | !Durability: 800 + 50 / Level | ||
Armor: 0 + 0,2 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: 6 MW | |||
Idle Power Consumption: Unknown | |||
|- | |- | ||
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|[[File:Planetary Base Core.png|left|thumb]] | |[[File:Planetary Base Core.png|left|thumb]] | ||
!Durability: 2000 + 120 / Level | !Durability: 2000 + 120 / Level | ||
Armor: 0 + 0,2 / Level | |||
Production Rate: 180 Matter / sec | Production Rate: 180 Matter / sec | ||
Power Consumption: | Power Consumption: | ||
Idle Consumption: | Idle Consumption: 5,4 MW | ||
|} | |} |
Revision as of 18:19, 14 March 2024
Summary
The Planetary Base is a Dark Fog structure build by a Relay Station after installing a Core Driller on a planets surface. Is consists of a variety of production and defense facilities, and will grow over time till it has reached its maximum size. It receives its matter from the Core Driller and its energy from the Relay Station connected to it.
Trivia
- A planetary base will store up around 9500 matter, then it begins construction of the first buildings.
- The Planetary Base will store a maximum of 15.000 matter, anything above that also gets sent to the Relay.
- A Planetary Base will produce 180 matter / second, unless it has entered overdrive mode.
- Overdrive Mode is triggered by close proximity of Icarus or a Signal Tower. It increases matter and unit production speed tenfold.
- If the Relay is destroyed the Base will quickly run out of power reserves since it has no power generation of its own, rendering it dormant.
Composition
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Buildings
Raider Camp |
Dark Fog's production facility, which is used to produce
powerful close-quarter ground units like Raiders. Raiders float above the ground and possess formidable attack and defense capability. Raiders are named after an extremely curious engineer. After landing, he went to search the ground base but was raided by a newly produced Raider. |
Durability: 1000 HP+ 60 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) | |
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Ranger Camp |
Dark Fog's production facility, which is used
to produce long-range ground units like Rangers. Before variation, Rangers had been the defensive security system of the ground base. They patrolled around the base to clear away any threats. After variation, they became more aggressive. |
Durability: 900 + 55 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) | |
Guardian Camp |
Dark Fog's production facility, which is used to produce
powerful ground defense units like Guardians. Guardians offer strong protection to nearby Dark Fog, which is how they got their name. |
Durability: 800 + 50 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) | |
Plasma Sentry |
High-energy crystals are used as its plasma exciter.
They can quickly stimulate plasmas to be used as weapons. They usually appear inside a Planetary Base to provide powerful suppressive fire |
Durability: 700 + 55 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: Engaging: 4.8 MW On Alert: 2.4 MW Damage: 84 HP + 11 / Level Fire Rate: Range: | |
High-energy Laser Tower |
Three main pumping sources stimulate its lasers.
Meanwhile, three energy boosters are equipped to improve the control of the lasers. This design optimizes laser output with higher energy while still maintaining high stability and accuracy. It usually appears on the periphery of the Planetary Base. |
Durability: 800 + 60 / Level
Armor: 0 + 0,2 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: Engaging: 6.0 MW On Alert: 2.4 MW Damage: 360 HP + 40 / Level Fire Rate: Range: | |
Unknown Structure |
Although this building is mentioned in all reports,
for now we still don't know its specific functions. It is huge and eye-catching. Maybe it connects the Planetary Base and the Hive. Or maybe it's still developing. research on it is still on progress. Hopefully its mystery will be revealed one day. |
Durability: 800 + 50 / Level
Armor: 0 + 0,2 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 6 MW Idle Power Consumption: Unknown | |
Planetary Base (core) |
Dark Fog's brain above the planet, it follows two simple
rules: First, never build unnecessary structures; Second, clear any threats near the base. A Planetary Base will regularly assess its nearby environment. If a threat is identified, it will give an order to its Camps to accelerate production. A Planetary Base will dig wells deep into the planet to exploit core matter. Such matter will then be used to build structures and units. This technology grants a high degree of freedom in evolution to its units,and this may have induced the Dark Fog's variation. Therefore, this technology has been prohibited by the COSMO Technology Ethics Committee. You can still see the core even after a Planetary Base is destroyed. Frankly, only a few engineers were lucky enough to witness this. |
Durability: 2000 + 120 / Level
Armor: 0 + 0,2 / Level Production Rate: 180 Matter / sec Power Consumption: Idle Consumption: 5,4 MW |
Ground Units
Raider | |||
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Ranger | |||
Guardian | |||