m (Creation of Planetary Base page. More information covering individual buildings soon to be added.) |
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[[File:Planetary Base max Size.png|thumb|431x431px|Fully grown Planetary Base ]] | [[File:Planetary Base max Size.png|thumb|431x431px|Fully grown Planetary Base ]] | ||
== Summary == | == Summary == | ||
The Planetary Base is a [[Dark Fog]] structure | The Planetary Base is a [[Dark Fog]] structure constructed by a [[Relay Station]], after it installed a [[Core Driller]] on a planet's surface. It consists of a variety of production and defense facilities and grows over time, until it reaches its maximum size. The Planetary Base's energy is supplied by the Relay Station above it, and its matter is supplied by its Core Driller. | ||
=== Mechanics === | |||
* A planetary base will idle until it stored up 9500 matter, then it begins construction of the first buildings. | |||
* The Planetary Base will store a maximum of 15.000 matter, anything above that also gets sent to the Relay. | |||
* A Planetary Base will produce 180 matter / second, unless it has entered overdrive mode. | |||
* Overdrive Mode is triggered by close proximity of [[Icarus]] or a [[Signal Tower]]. It increases matter and unit production speed tenfold. | |||
* If the Relay is destroyed the Base will quickly run out of power reserves, rendering the Base dormant. (Left over units will remain active) | |||
=== Composition === | |||
{| class="wikitable mw-collapsible" | |||
|+ | |||
! | |||
* The Planetary Base consists of three distinct rings: | |||
** Central Ring. Buildings here progress at a speed of 1% every 6 seconds, meaning one building takes 10 minutes to build. Each building is located on the hard foundation section, which contains: | |||
*** 3 Raider Camps | |||
*** 3 Plasma Sentries | |||
** Second Ring. Buildings here progress at a speed of 0.1% every 6 seconds, meaning each building takes 1 hour 40 minutes to build, but build in nearly all at once. Buildings are located on the ground, and consist of: | |||
*** 6 Ranger Camps | |||
*** 3 Raider Camps | |||
*** 3 Unknown Structures | |||
** Third Ring. Buildings here progress at a speed of 0.3% every six seconds, meaning each building takes about 33 minutes to build, but build fewer at once Buildings are located on the ground, and consist of: | |||
*** 9 High Energy Laser Towers | |||
*** 6 Guardian Camps | |||
*** 3 Ranger Camps | |||
*** 3 Plasma Sentries | |||
! | |||
|} | |||
<div style"line-height:0,5 !important;"> | |||
=== Buildings === | |||
{| class="wikitable mw-collapsible" | |||
|- | |||
! | |||
===== Name ===== | |||
| | |||
===== Image ===== | |||
| | |||
===== Stats ===== | |||
| | |||
===== Ingame Tooltip ===== | |||
|- | |||
! | |||
==== [[Relay Station]] ==== | |||
|[[File:Relay Stationed.png|left|thumb|311x311px]] | |||
| | |||
| | |||
|- | |||
| | |||
==== Planetary Base (core) ==== | |||
![[File:Planetary Base Core.png|left|thumb]] | |||
|Durability: 2000 + 120 / Level | |||
Armor: 0 + 0,2 / Level | |||
Production Rate: 180 Matter / sec | |||
Power Consumption: | |||
Idle Consumption: 5,4 MW | |||
! Dark Fog's brain above the planet, it follows two simple | |||
rules: First, never build unnecessary structures; Second, | |||
clear any threats near the base. A Planetary Base will | |||
regularly assess its nearby environment. If a threat is | |||
identified, it will give an order to its Camps to | |||
accelerate production. A Planetary Base will dig wells | |||
deep into the planet to exploit core matter. Such matter | |||
will then be used to build structures and units. This | |||
technology grants a high degree of freedom in evolution | |||
to its units,and this may have induced the Dark Fog's | |||
variation. Therefore, this technology has been prohibited | |||
by the COSMO Technology Ethics Committee. You can still | |||
see the core even after a Planetary Base is destroyed. | |||
Frankly, only a few engineers were lucky enough to witness | |||
this. | |||
|+ | |||
! | |||
==== Raider Camp ==== | |||
![[File:Raider Camp.png|thumb|364x364px|left]] | |||
!Durability: 1000 HP+ 60 / Level | |||
Armor: 0 + 0,20 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: 1.2 MW | |||
Idle Power Consumption: 400 kW | |||
Production Rate: (to be added) | |||
!Dark Fog's production facility, which is used to produce | |||
powerful close-quarter ground units like Raiders. | |||
Raiders float above the ground and possess formidable | |||
attack and defense capability. Raiders are named after | |||
an extremely curious engineer. After landing, he went | |||
to search the ground base but was raided by a newly | |||
produced Raider. | |||
|- | |||
| | |||
==== Ranger Camp ==== | |||
|[[File:Ranger Camp.png|thumb|left]] | |||
!Durability: 900 + 55 / Level | |||
Armor: 0 + 0,20 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: 1.2 MW | |||
Idle Power Consumption: 400 kW | |||
Production Rate: (to be added) | |||
!Dark Fog's production facility, which is used | |||
to produce long-range ground units like Rangers. | |||
Before variation, Rangers had been the defensive | |||
security system of the ground base. They patrolled | |||
around the base to clear away any threats. | |||
After variation, they became more aggressive. | |||
|- | |||
| | |||
==== Guardian Camp ==== | |||
| [[File:Guardian Camp.png|thumb|left]] | |||
!Durability: 800 + 50 / Level | |||
Armor: 0 + 0,20 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: 1.2 MW | |||
Idle Power Consumption: 400 kW | |||
Production Rate: (to be added) | |||
! | |||
{| class="wikitable" | |||
|- | |||
!Dark Fog's production facility, which is used to produce | |||
powerful ground defense units like Guardians. Guardians | |||
offer strong protection to nearby Dark Fog, which is how | |||
they got their name. | |||
|} | |||
|- | |||
| | |||
==== Plasma Sentry ==== | |||
|[[File:Plasma Sentry Active.png|left|thumb]] | |||
!Durability: 700 + 55 / Level | |||
Armor: 0 + 0,20 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: | |||
Engaging: 4.8 MW | |||
On Alert: 2.4 MW | |||
Damage: 84 HP + 11 / Level | |||
Fire Rate: | |||
Range: | |||
!High-energy crystals are used as its plasma exciter. | |||
They can quickly stimulate plasmas to be used as | |||
weapons. They usually appear inside a Planetary Base to | |||
provide powerful suppressive fire | |||
|- | |||
| | |||
==== High-energy Laser Tower ==== | |||
|[[File:Laser Tower.png|thumb|331x331px|left]] | |||
!Durability: 800 + 60 / Level | |||
Armor: 0 + 0,2 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: | |||
Engaging: 6.0 MW | |||
On Alert: 2.4 MW | |||
Damage: 360 HP + 40 / Level | |||
Fire Rate: | |||
Range: | |||
! Three main pumping sources stimulate its lasers. | |||
Meanwhile, three energy boosters are equipped to | |||
improve the control of the lasers. This design | |||
optimizes laser output with higher energy while | |||
still maintaining high stability and accuracy. It | |||
usually appears on the periphery of the Planetary Base. | |||
|- | |||
| | |||
==== Unknown Structure ==== | |||
|[[File:Unknown Structure.png|left|thumb]] | |||
!Durability: 800 + 50 / Level | |||
Armor: 0 + 0,2 / Level | |||
Construction: 100 kW + 2 Matter / sec | |||
Power Consumption: 6 MW | |||
Idle Power Consumption: Unknown | |||
!Although this building is mentioned in all reports, | |||
for now we still don't know its specific functions. | |||
It is huge and eye-catching. Maybe it connects the | |||
Planetary Base and the Hive. Or maybe it's still developing. | |||
research on it is still on progress. Hopefully its mystery | |||
will be revealed one day. | |||
|} | |||
===Ground Units=== | |||
{| class="wikitable" | |||
|+ | |||
!Raider | |||
![[File:Raider Single.png|left|thumb]] | |||
! | |||
! | |||
|- | |||
!Ranger | |||
| | |||
| | |||
| | |||
|- | |||
|Guardian | |||
|[[File:Guardians.png|left|thumb]] | |||
| | |||
| | |||
|- | |||
|} | |||
=== Player Tips & Tricks === | |||
</div> | |||
{{Item Navbox}} | |||
[[Category:Item]] | |||
[[Category:Material]] | |||
[[Category:Crafting Material]] |
Latest revision as of 15:50, 24 March 2024
Summary
The Planetary Base is a Dark Fog structure constructed by a Relay Station, after it installed a Core Driller on a planet's surface. It consists of a variety of production and defense facilities and grows over time, until it reaches its maximum size. The Planetary Base's energy is supplied by the Relay Station above it, and its matter is supplied by its Core Driller.
Mechanics
- A planetary base will idle until it stored up 9500 matter, then it begins construction of the first buildings.
- The Planetary Base will store a maximum of 15.000 matter, anything above that also gets sent to the Relay.
- A Planetary Base will produce 180 matter / second, unless it has entered overdrive mode.
- Overdrive Mode is triggered by close proximity of Icarus or a Signal Tower. It increases matter and unit production speed tenfold.
- If the Relay is destroyed the Base will quickly run out of power reserves, rendering the Base dormant. (Left over units will remain active)
Composition
|
---|
Buildings
Name |
Image |
Stats |
Ingame Tooltip | |
---|---|---|---|---|
Relay Station |
||||
Planetary Base (core) |
Durability: 2000 + 120 / Level
Armor: 0 + 0,2 / Level Production Rate: 180 Matter / sec Power Consumption: Idle Consumption: 5,4 MW |
Dark Fog's brain above the planet, it follows two simple
rules: First, never build unnecessary structures; Second, clear any threats near the base. A Planetary Base will regularly assess its nearby environment. If a threat is identified, it will give an order to its Camps to accelerate production. A Planetary Base will dig wells deep into the planet to exploit core matter. Such matter will then be used to build structures and units. This technology grants a high degree of freedom in evolution to its units,and this may have induced the Dark Fog's variation. Therefore, this technology has been prohibited by the COSMO Technology Ethics Committee. You can still see the core even after a Planetary Base is destroyed. Frankly, only a few engineers were lucky enough to witness this. |
||
Raider Camp |
Durability: 1000 HP+ 60 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) |
Dark Fog's production facility, which is used to produce
powerful close-quarter ground units like Raiders. Raiders float above the ground and possess formidable attack and defense capability. Raiders are named after an extremely curious engineer. After landing, he went to search the ground base but was raided by a newly produced Raider. | ||
Ranger Camp |
Durability: 900 + 55 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) |
Dark Fog's production facility, which is used
to produce long-range ground units like Rangers. Before variation, Rangers had been the defensive security system of the ground base. They patrolled around the base to clear away any threats. After variation, they became more aggressive. | ||
Guardian Camp |
Durability: 800 + 50 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) |
| ||
Plasma Sentry |
Durability: 700 + 55 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: Engaging: 4.8 MW On Alert: 2.4 MW Damage: 84 HP + 11 / Level Fire Rate: Range: |
High-energy crystals are used as its plasma exciter.
They can quickly stimulate plasmas to be used as weapons. They usually appear inside a Planetary Base to provide powerful suppressive fire | ||
High-energy Laser Tower |
Durability: 800 + 60 / Level
Armor: 0 + 0,2 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: Engaging: 6.0 MW On Alert: 2.4 MW Damage: 360 HP + 40 / Level Fire Rate: Range: |
Three main pumping sources stimulate its lasers.
Meanwhile, three energy boosters are equipped to improve the control of the lasers. This design optimizes laser output with higher energy while still maintaining high stability and accuracy. It usually appears on the periphery of the Planetary Base. | ||
Unknown Structure |
Durability: 800 + 50 / Level
Armor: 0 + 0,2 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 6 MW Idle Power Consumption: Unknown |
Although this building is mentioned in all reports,
for now we still don't know its specific functions. It is huge and eye-catching. Maybe it connects the Planetary Base and the Hive. Or maybe it's still developing. research on it is still on progress. Hopefully its mystery will be revealed one day. |
Ground Units
Raider | |||
---|---|---|---|
Ranger | |||
Guardian |