Planetary Base: Difference between revisions

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[[File:Planetary Base max Size.png|thumb|431x431px|Fully grown Planetary Base ]]
[[File:Planetary Base max Size.png|thumb|431x431px|Fully grown Planetary Base ]]


== Summary ==
== Summary ==
The Planetary Base is a [[Dark Fog]] structure build by a [[Relay Station]] after installing a [[Core Driller]] on a planets surface. Is consists of a variety of production and defense facilities, and will grow over time till it has reached its maximum size. It receives its matter from the Core Driller and its energy from the Relay Station connected to it.
The Planetary Base is a [[Dark Fog]] structure constructed by a [[Relay Station]], after it installed a [[Core Driller]] on a planet's surface. It consists of a variety of production and defense facilities and grows over time, until it reaches its maximum size. The Planetary Base's energy is supplied by the Relay Station above it, and its matter is supplied by its Core Driller.


=== Trivia ===
=== Mechanics ===


* A planetary base will store up around 9500 matter, then it begins construction of the first buildings.  
* A planetary base will idle until it stored up 9500 matter, then it begins construction of the first buildings.
* The Planetary Base will store a maximum of 15.000 matter, anything above that also gets sent to the Relay.
* The Planetary Base will store a maximum of 15.000 matter, anything above that also gets sent to the Relay.
* A Planetary Base will produce 180 matter / second, unless it has entered overdrive mode.  
* A Planetary Base will produce 180 matter / second, unless it has entered overdrive mode.  
* Overdrive Mode is triggered by close proximity of [[Icarus]] or a [[Signal Tower]]. It increases matter and unit production speed tenfold.  
* Overdrive Mode is triggered by close proximity of [[Icarus]] or a [[Signal Tower]]. It increases matter and unit production speed tenfold.  
* If the Relay is destroyed the Base will quickly run out of power reserves since it has no power generation of its own, rendering it dormant.  
* If the Relay is destroyed the Base will quickly run out of power reserves, rendering the Base dormant. (Left over units will remain active)


=== Composition ===
{| class="wikitable mw-collapsible"
|+
!
* The Planetary Base consists of three distinct rings:
** Central Ring. Buildings here progress at a speed of 1% every 6 seconds, meaning one building takes 10 minutes to build. Each building is located on the hard foundation section, which contains:
*** 3 Raider Camps
*** 3 Plasma Sentries
** Second Ring. Buildings here progress at a speed of 0.1% every 6 seconds, meaning each building takes 1 hour 40 minutes to build, but build in nearly all at once. Buildings are located on the ground, and consist of:
*** 6 Ranger Camps
*** 3 Raider Camps
*** 3 Unknown Structures
** Third Ring. Buildings here progress at a speed of 0.3% every six seconds, meaning each building takes about 33 minutes to build, but build fewer at once Buildings are located on the ground, and consist of:
*** 9 High Energy Laser Towers
*** 6 Guardian Camps
*** 3 Ranger Camps
*** 3 Plasma Sentries
!
|}
<div style"line-height:0,5 !important;">
=== Buildings ===
=== Buildings ===
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
|-
!
===== Name =====
|
===== Image =====
|
===== Stats =====
|
===== Ingame Tooltip =====
|-
!
==== [[Relay Station]] ====
|[[File:Relay Stationed.png|left|thumb|311x311px]]
|
|
|-
|
==== Planetary Base (core) ====
![[File:Planetary Base Core.png|left|thumb]]
|Durability: 2000 + 120 / Level
Armor: 0 + 0,2 / Level
Production Rate: 180 Matter / sec
Power Consumption: 
Idle Consumption: 5,4 MW 
! Dark Fog's brain above the planet, it follows two simple
rules: First, never build unnecessary structures; Second,
clear any threats near the base. A Planetary Base will
regularly assess its nearby environment. If a threat is
identified, it will give an order to its Camps to
accelerate production. A Planetary Base will dig wells
deep into the planet to exploit core matter. Such matter
will then be used to build structures and units. This
technology grants a high degree of freedom in evolution
to its units,and this may have induced the Dark Fog's
variation. Therefore, this technology has been prohibited
by the COSMO Technology Ethics Committee. You can still
see the core even  after a Planetary Base is destroyed.
Frankly, only a few engineers were lucky enough to witness
this.
|+
|+
!
!
=== Raider Camp ===
==== Raider Camp ====
![[File:Raider Camp tooltip.png|left|thumb|255x255px]]
![[File:Raider Camp.png|thumb|364x364px|left]]
![[File:Raider Camp.png|center|thumb|364x364px]]
!Durability: 1000 HP+ 60 / Level
!Durability: 1000 HP+ 56 / Level
 
Armor: 0 + 0,20 / Level  
 
Construction: 100 kW + 2 Matter / sec
 
Power Consumption: 1.2 MW


Armor: 0+ 0,20 / Level
Idle Power Consumption: 400 kW


Power Consumption:
Production Rate: (to be added)
!Dark Fog's production facility, which is used to produce
powerful close-quarter ground units like Raiders.
 
Raiders float above the ground and possess formidable
 
attack and defense capability. Raiders are named after
 
an extremely curious engineer. After landing, he went


Idle Power Consumption:
to search the ground base but was raided by a newly


Production Rate:
produced Raider.


Matter Consumption:
|-
|-
|
|
=== Ranger Camp ===
==== Ranger Camp ====
![[File:Ranger Camp Tooltip.png|thumb|left|261x261px]]
|[[File:Ranger Camp.png|thumb|left]]
|[[File:Ranger Camp.png|thumb|center]]
!Durability: 900 + 55 / Level
!Durability:
Armor: 0 + 0,20 / Level
Power Consumption:  
 
Construction: 100 kW + 2 Matter / sec
 
Power Consumption: 1.2 MW
 
Idle Power Consumption: 400 kW
 
Production Rate:  (to be added)
!Dark Fog's production facility, which is used
 
to produce long-range ground units like Rangers.


Idle Power Consumption:
Before variation, Rangers had been the defensive


Production Rate:
security system of the ground base. They patrolled


Matter Consumption:
around the base to clear away any threats.
 
After variation, they became more aggressive.
|-
|-
|
|
=== Guardian Camp ===
==== Guardian Camp ====
![[File:Guardian Tooltip.png|thumb|256x256px|left]]
| [[File:Guardian Camp.png|thumb|left]]
|[[File:Guardian Camp.png|thumb|center]]
!Durability: 800 + 50 / Level
!Durability:  
Armor: 0 + 0,20 / Level 
Power Consumption:  
 
Construction: 100 kW + 2 Matter / sec


Idle Power Consumption:
Power Consumption: 1.2 MW


Production Rate:  
Idle Power Consumption: 400 kW


Matter Consumption:
Production Rate: (to be added)
!
{| class="wikitable"
|-
!Dark Fog's production facility, which is used to produce
 
powerful ground defense units like Guardians. Guardians
 
offer strong protection to nearby Dark Fog, which is how
 
they got their name.
|}
|-
|-
|
|
=== Plasma Sentry ===
==== Plasma Sentry ====
|[[File:Sentry tooltip.png|left|thumb]]
|[[File:Plasma Sentry Active.png|left|thumb]]
|[[File:Plasma sentry.png|center|thumb|461x461px]]
!Durability: 700 + 55 / Level 
!Durability:  
Armor: 0 + 0,20 / Level 
Power Consumption:  


Idle Power Consumption:
Construction: 100 kW + 2 Matter / sec
 
Power Consumption:
 
Engaging: 4.8 MW
 
On Alert: 2.4 MW
 
Damage: 84 HP + 11 / Level


Fire Rate:  
Fire Rate:  


Damage:
Range:  
!High-energy crystals are used as its plasma exciter.
 
They can quickly stimulate plasmas to be used as
 
weapons. They usually appear inside a Planetary Base to
 
provide powerful suppressive fire
|-
|-
|
|
=== High-energy Laser Tower ===
==== High-energy Laser Tower ====
|[[File:High energy laser Tower tooltip.png|left|thumb]]
|[[File:Laser Tower.png|thumb|331x331px|left]]  
|[[File:Laser Tower.png|center|thumb|331x331px]]
!Durability: 800 + 60 / Level
!Durability:
Armor: 0 + 0,2 / Level


Power Consumption:  
Construction: 100 kW + 2 Matter / sec


Idle Power Consumption:
Power Consumption:


Fire Rate:  
Engaging: 6.0 MW
 
On Alert: 2.4 MW
 
Damage: 360 HP + 40 / Level


Damage:
Fire Rate:


Range:
Range:
! Three main pumping sources stimulate its lasers.
Meanwhile, three energy boosters are equipped to
improve the control of the lasers. This design
optimizes laser output with higher energy while
still maintaining high stability and accuracy. It
usually appears on the periphery of the Planetary Base.
|-
|-
|
|
=== Unknown Structure ===
==== Unknown Structure ====
|
|[[File:Unknown Structure.png|left|thumb]]
|
!Durability: 800 + 50 / Level
!Durability:  
Armor: 0 + 0,2 / Level
 
Construction: 100 kW + 2 Matter / sec
 
Power Consumption: 6 MW


Power Consumption:  
Idle Power Consumption: Unknown
!Although this building is mentioned in all reports,


Idle Power Consumption:
for now we still don't know its specific functions.


???
It is huge and eye-catching. Maybe it connects the
|-
|
=== Planetary Base (core) ===
|
|
!Durability:


Power Consumption:
Planetary Base and the Hive. Or maybe it's still developing.


Idle Power Consumption:
research on it is still on progress. Hopefully its mystery


Production Rate:
will be revealed one day.


|}
|}


=== Ground Units ===
===Ground Units===
{| class="wikitable"
{| class="wikitable"
|+
|+
!Raider
!Raider
!
![[File:Raider Single.png|left|thumb]]
!
!
!
!
|-
|-
|Ranger
!Ranger
|
|
|
|
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|-
|-
|Guardian
|Guardian
|
|[[File:Guardians.png|left|thumb]]
|
|
|
|
|-
|-
|
|
|
|
|-
|
|
|
|
|-
|
|
|
|
|-
|
|
|
|


|}
|}


=== Player Tips & Tricks ===
</div>
{{Item Navbox}}
{{Item Navbox}}
[[Category:Item]]
[[Category:Item]]
[[Category:Material]]
[[Category:Material]]
[[Category:Crafting Material]]
[[Category:Crafting Material]]

Latest revision as of 15:50, 24 March 2024

Fully grown Planetary Base


Summary

The Planetary Base is a Dark Fog structure constructed by a Relay Station, after it installed a Core Driller on a planet's surface. It consists of a variety of production and defense facilities and grows over time, until it reaches its maximum size. The Planetary Base's energy is supplied by the Relay Station above it, and its matter is supplied by its Core Driller.

Mechanics

  • A planetary base will idle until it stored up 9500 matter, then it begins construction of the first buildings.
  • The Planetary Base will store a maximum of 15.000 matter, anything above that also gets sent to the Relay.
  • A Planetary Base will produce 180 matter / second, unless it has entered overdrive mode.
  • Overdrive Mode is triggered by close proximity of Icarus or a Signal Tower. It increases matter and unit production speed tenfold.
  • If the Relay is destroyed the Base will quickly run out of power reserves, rendering the Base dormant. (Left over units will remain active)

Composition

  • The Planetary Base consists of three distinct rings:
    • Central Ring. Buildings here progress at a speed of 1% every 6 seconds, meaning one building takes 10 minutes to build. Each building is located on the hard foundation section, which contains:
      • 3 Raider Camps
      • 3 Plasma Sentries
    • Second Ring. Buildings here progress at a speed of 0.1% every 6 seconds, meaning each building takes 1 hour 40 minutes to build, but build in nearly all at once. Buildings are located on the ground, and consist of:
      • 6 Ranger Camps
      • 3 Raider Camps
      • 3 Unknown Structures
    • Third Ring. Buildings here progress at a speed of 0.3% every six seconds, meaning each building takes about 33 minutes to build, but build fewer at once Buildings are located on the ground, and consist of:
      • 9 High Energy Laser Towers
      • 6 Guardian Camps
      • 3 Ranger Camps
      • 3 Plasma Sentries

Buildings

Name
Image
Stats
Ingame Tooltip

Relay Station

Relay Stationed.png

Planetary Base (core)

Planetary Base Core.png
Durability: 2000 + 120 / Level

Armor: 0 + 0,2 / Level

Production Rate: 180 Matter / sec

Power Consumption:

Idle Consumption: 5,4 MW

Dark Fog's brain above the planet, it follows two simple

rules: First, never build unnecessary structures; Second,

clear any threats near the base. A Planetary Base will

regularly assess its nearby environment. If a threat is

identified, it will give an order to its Camps to

accelerate production. A Planetary Base will dig wells

deep into the planet to exploit core matter. Such matter

will then be used to build structures and units. This

technology grants a high degree of freedom in evolution

to its units,and this may have induced the Dark Fog's

variation. Therefore, this technology has been prohibited

by the COSMO Technology Ethics Committee. You can still

see the core even after a Planetary Base is destroyed.

Frankly, only a few engineers were lucky enough to witness

this.

Raider Camp

Raider Camp.png
Durability: 1000 HP+ 60 / Level

Armor: 0 + 0,20 / Level

Construction: 100 kW + 2 Matter / sec

Power Consumption: 1.2 MW

Idle Power Consumption: 400 kW

Production Rate: (to be added)

Dark Fog's production facility, which is used to produce

powerful close-quarter ground units like Raiders.

Raiders float above the ground and possess formidable

attack and defense capability. Raiders are named after

an extremely curious engineer. After landing, he went

to search the ground base but was raided by a newly

produced Raider.

Ranger Camp

Ranger Camp.png
Durability: 900 + 55 / Level

Armor: 0 + 0,20 / Level

Construction: 100 kW + 2 Matter / sec

Power Consumption: 1.2 MW

Idle Power Consumption: 400 kW

Production Rate: (to be added)

Dark Fog's production facility, which is used

to produce long-range ground units like Rangers.

Before variation, Rangers had been the defensive

security system of the ground base. They patrolled

around the base to clear away any threats.

After variation, they became more aggressive.

Guardian Camp

Guardian Camp.png
Durability: 800 + 50 / Level

Armor: 0 + 0,20 / Level

Construction: 100 kW + 2 Matter / sec

Power Consumption: 1.2 MW

Idle Power Consumption: 400 kW

Production Rate: (to be added)

Dark Fog's production facility, which is used to produce

powerful ground defense units like Guardians. Guardians

offer strong protection to nearby Dark Fog, which is how

they got their name.

Plasma Sentry

Plasma Sentry Active.png
Durability: 700 + 55 / Level

Armor: 0 + 0,20 / Level

Construction: 100 kW + 2 Matter / sec

Power Consumption:

Engaging: 4.8 MW

On Alert: 2.4 MW

Damage: 84 HP + 11 / Level

Fire Rate:

Range:

High-energy crystals are used as its plasma exciter.

They can quickly stimulate plasmas to be used as

weapons. They usually appear inside a Planetary Base to

provide powerful suppressive fire

High-energy Laser Tower

Laser Tower.png
Durability: 800 + 60 / Level

Armor: 0 + 0,2 / Level

Construction: 100 kW + 2 Matter / sec

Power Consumption:

Engaging: 6.0 MW

On Alert: 2.4 MW

Damage: 360 HP + 40 / Level

Fire Rate:

Range:

Three main pumping sources stimulate its lasers.

Meanwhile, three energy boosters are equipped to

improve the control of the lasers. This design

optimizes laser output with higher energy while

still maintaining high stability and accuracy. It

usually appears on the periphery of the Planetary Base.

Unknown Structure

Unknown Structure.png
Durability: 800 + 50 / Level

Armor: 0 + 0,2 / Level

Construction: 100 kW + 2 Matter / sec

Power Consumption: 6 MW

Idle Power Consumption: Unknown

Although this building is mentioned in all reports,

for now we still don't know its specific functions.

It is huge and eye-catching. Maybe it connects the

Planetary Base and the Hive. Or maybe it's still developing.

research on it is still on progress. Hopefully its mystery

will be revealed one day.

Ground Units

Raider
Raider Single.png
Ranger
Guardian
Guardians.png

Player Tips & Tricks

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