Solar Panel: Difference between revisions

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==Summary==
==Summary==
Directly generate electricity using sunlight, and the actual generation capacity is related to the planet's solar energy ratio. Not working at night, use accumulators can store excess energy during the day.
'''Solar panels''' are a simple, effective, low-tech way of generating power in Dyson Sphere Program. They generate electricity when exposed to sunlight. Exact generation depends on the planet's solar energy ratio. The total energy generation of a solar panel over the course of a day depends on its location on the planet's surface and the local season.


==Usage==
Solar panels can be effectively paired with [[Accumulator|accumulators]] to keep the lights on overnight. Alternatively, many solar panels could be dispersed around the planet's surface (or wrapped in one continuous equatorial solar belt) to provide constant power without the need for energy storage.
It is important to keep in mind that, when accumulators are used, enough power must be generated not only to operate your facilities during the day time, but to store enough charge to operate them over the course of the night. One accumulator can draw a maximum of 1.5 MW from the grid to charge, and can hold up to 540 MJ (a limit which will usually not be reached on most planets during day time, since this would require 360 seconds of continuous sunlight); and discharge up to 2.25 MW. This means that each accumulator requires 5 solar panels (assuming 100% solar energy ratio) to attain max charge rate; so 10 solar panels are required to both charge an accumulator and power the portion of the factory that that accumulator will be powering during night time (assuming that the solar panels operate exactly 50% of the time).
==Production Chain==
==Production Chain==
{{ProductionChainTable/head}}
{{ProductionChainTable/head}}
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     |Out1=Solar Panel
     |Out1=Solar Panel
     |Out1Qty=1
     |Out1Qty=1
     |CraftTime=5 s
     |CraftTime=6 s
     |In1=Copper Ingot
     |In1=Copper Ingot
     |In1Qty=6
     |In1Qty=10
     |In2=High-Purity Silicon
     |In2=High-Purity Silicon
     |In2Qty=6
     |In2Qty=10
     |In3=Circuit Board
     |In3=Circuit Board
     |In3Qty=4
     |In3Qty=5
     }}
     }}
   }}
   }}
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!Used for
!Used for
|-
|-
|4x [[File:Icon_Iron_Ore.png|link=Iron_Ore]]
|6x [[File:Icon_Iron_Ore.png|link=Iron_Ore]]
|[[File:Icon_Circuit_Board.png|link=Circuit_Board]]
|[[File:Icon_Circuit_Board.png|link=Circuit_Board]]
|-
|-
|8x [[File:Icon_Copper_Ore.png|link=Copper_Ore]]
|13x [[File:Icon_Copper_Ore.png|link=Copper_Ore]]
|[[File:Icon_Copper_Ingot.png|link=Copper_Ingot]]  [[File:Icon_Circuit_Board.png|link=Circuit_Board]]
|[[File:Icon_Copper_Ingot.png|link=Copper_Ingot]]  [[File:Icon_Circuit_Board.png|link=Circuit_Board]]
|-
|-
|12x [[File:Icon_Silicon_Ore.png|link=Silicon_Ore]]
|20x [[File:Icon_Silicon_Ore.png|link=Silicon_Ore]]
|[[File:Icon_High-Purity_Silicon.png|link=High-Purity_Silicon]]
|[[File:Icon_High-Purity_Silicon.png|link=High-Purity_Silicon]]
|}
|}


==Player Tips & Tricks==
==Player Tips & Tricks==
- You can place your solar panels in a ring around the equator of a planet, if you want a consistent power supply without using any [[Accumulator|Accumulators]].
- You can place your solar panels on and near both poles of a planet. This has two advantages compared to placing them near/around the equator: 1) each panel typically produces 30-80% more energy per planetary day because they will always be getting sunlight, even when the sun is at its farthest away point, and 2) it is possible to get a consistent supply of power with as few panels as desired, compared to placing them around the equator, which forces the player to evenly place panels around the entire equator. It should be noted that, the higher the axial inclination of the planet, the more energy a panel near the pole of the "Summer Zone" will produce per day compared to a panel near the pole of the "Winter Zone". However, the further away the panel is from the pole, the less this effect is visible.


- You can place your solar panels at and near both poles to produce more power out of each one.


{{Item Navbox}}
[[Category:Item]]
[[Category:Item]]
[[Category:Power Facility]]
[[Category:Power Facility]]
[[Category:Building]]
[[Category:Building]]

Latest revision as of 20:19, 4 November 2024

Solar Panel
Power Facility
Directly generate electricity using sunlight, and the actual generation capacity is related to the planet's solar energy ratio. Not working at night, use accumulators can store excess energy during the day.
Icon Solar Panel.png
Energy TypePhotovoltaic
Basic Generation360 kW
Made InAssembler
Hand-MakeReplicator
Grid Size3×3
Stack Size50

Icon Solar Panel.png
1
6 s
Icon Copper Ingot.png
10
Icon High-Purity Silicon.png
10
Icon Circuit Board.png
5

Summary

Solar panels are a simple, effective, low-tech way of generating power in Dyson Sphere Program. They generate electricity when exposed to sunlight. Exact generation depends on the planet's solar energy ratio. The total energy generation of a solar panel over the course of a day depends on its location on the planet's surface and the local season.

Usage

Solar panels can be effectively paired with accumulators to keep the lights on overnight. Alternatively, many solar panels could be dispersed around the planet's surface (or wrapped in one continuous equatorial solar belt) to provide constant power without the need for energy storage.

It is important to keep in mind that, when accumulators are used, enough power must be generated not only to operate your facilities during the day time, but to store enough charge to operate them over the course of the night. One accumulator can draw a maximum of 1.5 MW from the grid to charge, and can hold up to 540 MJ (a limit which will usually not be reached on most planets during day time, since this would require 360 seconds of continuous sunlight); and discharge up to 2.25 MW. This means that each accumulator requires 5 solar panels (assuming 100% solar energy ratio) to attain max charge rate; so 10 solar panels are required to both charge an accumulator and power the portion of the factory that that accumulator will be powering during night time (assuming that the solar panels operate exactly 50% of the time).

Production Chain

Recipe Building Replicator? Technology
Icon Solar Panel.png
1
6 s
Icon Copper Ingot.png
10
Icon High-Purity Silicon.png
10
Icon Circuit Board.png
5
Icon Assembling Machine Mk.I.pngIcon Assembling Machine Mk.II.pngIcon Assembling Machine Mk.III.pngIcon Re-composing Assembler.png
Tech Solar Collection.png
Components
Component Time Sub componet 1 Sub componet 2
1x Icon Copper Ingot.png 1 sec 1x Icon Copper Ore.png
1x Icon High-Purity Silicon.png 2 sec 2x Icon Silicon Ore.png
2x Icon Circuit Board.png 1 sec 2x Icon Iron Ingot.png 1x Icon Copper Ingot.png

Total Raw Materials

Materials
Item Used for
6x Icon Iron Ore.png Icon Circuit Board.png
13x Icon Copper Ore.png Icon Copper Ingot.png Icon Circuit Board.png
20x Icon Silicon Ore.png Icon High-Purity Silicon.png

Player Tips & Tricks

- You can place your solar panels on and near both poles of a planet. This has two advantages compared to placing them near/around the equator: 1) each panel typically produces 30-80% more energy per planetary day because they will always be getting sunlight, even when the sun is at its farthest away point, and 2) it is possible to get a consistent supply of power with as few panels as desired, compared to placing them around the equator, which forces the player to evenly place panels around the entire equator. It should be noted that, the higher the axial inclination of the planet, the more energy a panel near the pole of the "Summer Zone" will produce per day compared to a panel near the pole of the "Winter Zone". However, the further away the panel is from the pole, the less this effect is visible.


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