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==Summary== | ==Summary== | ||
The '''Traffic Monitor''' is a building placed directly on a [[Conveyor Belts|conveyor belt]] that monitors the flow of items through it. It has pass and fail conditions that can be set to trigger an alarm when the conditions are not met, alerting the player. | |||
==Production Chain== | ==Production Chain== | ||
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==Player Tips & Tricks== | ==Mechanics== | ||
* | The color on top of the Traffic Monitor will change color depending on the monitor's state: green for '''Pass''', red for '''Fail''', and light gray for '''Waiting'''. The flow rate is displayed on a 7-segment display on the side of the Traffic Monitor. | ||
=== Monitor Settings === | |||
Each Traffic Monitor has several settings that ultimately determine when the cargo passing through will pass or fail: | |||
'''Cycle''' - The period of time over which the rolling average of the flow rate is calculated, and over which the Traffic Monitor checks the "pass cargo" and "no cargo" conditions. This can be set as low as 1.00 seconds and as high as 60.00 seconds in increments of 0.25 seconds, with 6.00 seconds as the default. | |||
'''Target flow''' - The desired flow rate for the items through the Traffic Monitor, measured in items per minute. This can be set to anywhere from 0 to 7200 items/min. Clicking on the value to the right of the slider allows the player to directly type in the desired flow rate. | |||
'''Condition''' - The logical operator used to compare the observed flow to the target flow, in order to determine whether the cargo '''Passes''' or '''Fails'''. If the logical operator is true, the Traffic Monitor's status is '''Pass'''; if it is not true, the status is '''Fail'''. If less than a single cycle's time has passed since the monitor was built or the cycle length was last adjusted, the monitor's status is '''Waiting'''. | |||
The operators that can be selected are: | |||
* '''=''' (equals) - The observed and target flow are exactly equal. | |||
* '''≠''' (not equal)- The observed and target flow are ''not'' equal. | |||
* '''≥''' (greater than or equal to) - The average flow is greater than, or exactly equal to, the target flow. | |||
* '''>''' (greater than) - The average flow is strictly greater than the target flow. | |||
* '''≤''' (less than or equal to) - The average flow is lower than, or exactly equal to, the target flow. | |||
* '''<''' (less than) - The average flow is strictly lower than the target flow. | |||
'''Item filter''' - By setting a filter, the Traffic Monitor will only monitor that specific item that passes through it, and all other items will be ignored. | |||
=== Alert Settings === | |||
There are 2 types of alerts that can be prepared: a '''global alert''' displays an icon in a warning box at the top of the screen, while a '''speaker alert''' makes a noise. When setting a global alarm, the player can choose what icon will be displayed for that alert. | |||
A Traffic Monitor's alarm has a setting to determine when the alert will go off. The options for when to trigger the alert are: | |||
* '''None''' - No alert can trigger. | |||
* '''Fail''' - The alert triggers when the Traffic Monitor's status is '''Fail'''. | |||
* '''Pass''' - The alert triggers when the Traffic Monitor's status is '''Pass'''. | |||
* '''Pass cargo''' - The alert triggers when the Traffic Monitor's status is '''Pass''', ''and'' at least 1 item passed through the Traffic Monitor within the last cycle. | |||
* '''No cargo''' - The alert triggers if no items passed through the Traffic Monitor within the last cycle. | |||
* '''Fail and pass cargo''' - The alert triggers when the Traffic Monitor's status is '''Fail''', ''and'' at least 1 item passed through the Traffic Monitor within the last cycle. | |||
* '''Fail and no cargo''' - The alert triggers when the Traffic Monitor's status is '''Fail''', ''and'' no items passed through the Traffic Monitor within the last cycle. | |||
== Player Tips & Tricks == | |||
* The most obvious use for the Traffic Monitor is to place it on a production line to keep an eye on if that belt stops working properly. | |||
* Place a Traffic Monitor in front of a storage unit to set an alert for when that storage fills up. This is especially useful when storing byproducts. | |||
Latest revision as of 02:44, 6 March 2023
Durability | 100 hp | |
Work Consumption | 36.0 kW | |
Idle Consumption | 9000 W | |
Made In | Assembler | |
Hand-make | Replicator | |
Grid Size | 1×1 | |
Stack Size | 100 |
Summary
The Traffic Monitor is a building placed directly on a conveyor belt that monitors the flow of items through it. It has pass and fail conditions that can be set to trigger an alarm when the conditions are not met, alerting the player.
Production Chain
Recipe | Building | Replicator? | Technology |
---|---|---|---|
✔ |
Mechanics
The color on top of the Traffic Monitor will change color depending on the monitor's state: green for Pass, red for Fail, and light gray for Waiting. The flow rate is displayed on a 7-segment display on the side of the Traffic Monitor.
Monitor Settings
Each Traffic Monitor has several settings that ultimately determine when the cargo passing through will pass or fail:
Cycle - The period of time over which the rolling average of the flow rate is calculated, and over which the Traffic Monitor checks the "pass cargo" and "no cargo" conditions. This can be set as low as 1.00 seconds and as high as 60.00 seconds in increments of 0.25 seconds, with 6.00 seconds as the default.
Target flow - The desired flow rate for the items through the Traffic Monitor, measured in items per minute. This can be set to anywhere from 0 to 7200 items/min. Clicking on the value to the right of the slider allows the player to directly type in the desired flow rate.
Condition - The logical operator used to compare the observed flow to the target flow, in order to determine whether the cargo Passes or Fails. If the logical operator is true, the Traffic Monitor's status is Pass; if it is not true, the status is Fail. If less than a single cycle's time has passed since the monitor was built or the cycle length was last adjusted, the monitor's status is Waiting.
The operators that can be selected are:
- = (equals) - The observed and target flow are exactly equal.
- ≠ (not equal)- The observed and target flow are not equal.
- ≥ (greater than or equal to) - The average flow is greater than, or exactly equal to, the target flow.
- > (greater than) - The average flow is strictly greater than the target flow.
- ≤ (less than or equal to) - The average flow is lower than, or exactly equal to, the target flow.
- < (less than) - The average flow is strictly lower than the target flow.
Item filter - By setting a filter, the Traffic Monitor will only monitor that specific item that passes through it, and all other items will be ignored.
Alert Settings
There are 2 types of alerts that can be prepared: a global alert displays an icon in a warning box at the top of the screen, while a speaker alert makes a noise. When setting a global alarm, the player can choose what icon will be displayed for that alert.
A Traffic Monitor's alarm has a setting to determine when the alert will go off. The options for when to trigger the alert are:
- None - No alert can trigger.
- Fail - The alert triggers when the Traffic Monitor's status is Fail.
- Pass - The alert triggers when the Traffic Monitor's status is Pass.
- Pass cargo - The alert triggers when the Traffic Monitor's status is Pass, and at least 1 item passed through the Traffic Monitor within the last cycle.
- No cargo - The alert triggers if no items passed through the Traffic Monitor within the last cycle.
- Fail and pass cargo - The alert triggers when the Traffic Monitor's status is Fail, and at least 1 item passed through the Traffic Monitor within the last cycle.
- Fail and no cargo - The alert triggers when the Traffic Monitor's status is Fail, and no items passed through the Traffic Monitor within the last cycle.
Player Tips & Tricks
- The most obvious use for the Traffic Monitor is to place it on a production line to keep an eye on if that belt stops working properly.
- Place a Traffic Monitor in front of a storage unit to set an alert for when that storage fills up. This is especially useful when storing byproducts.