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{{ProductionChainTable/head}} | |||
{{ProductionChain | |||
|Building=Assembler | |||
|Replicator=Yes | |||
|Technology=Mesoscopic quantum entanglement | |||
|Recipe= | |||
{{ItemRecipe | |||
|Out1=Quantum Chemical Plant | |||
|Out1Qty=1 | |||
|CraftTime=10 s | |||
|In1=Chemical Plant | |||
|In1Qty=1 | |||
|In2=Titanium Glass | |||
|In2Qty=10 | |||
|In3=Strange Matter | |||
|In3Qty=3 | |||
|In4=Quantum Chip | |||
|In4Qty=3 | |||
}} | |||
}} | |||
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Revision as of 01:30, 10 May 2023
Strange Matter
Material
Strange matter has a great gravitational negative pressure, which exceeds its energy density, so that the space around the strange matter is warped and meets the negative energy demand of the warp engine.
Summary
Strange matter has a great gravitational negative pressure, which exceeds its energy density, so that the space around the strange matter is warped and meets the negative energy demand of the warp engine.
Production Chain
Production Progression Chart
- For more information on reading and using these charts, see Production Progression Chart.
Used In
Player Tips & Tricks
- The only use for Strange Matter is to make Graviton Lenses with them. One Miniature Particle Collider can make enough Strange Matter for one Assembling Machine Mk.I making Graviton Lenses. A single machine can make enough Graviton Lenses to run 40 Ray Receivers. When using Mk.II and Mk.III Assembling Machines they will need more Particle Colliders, since their production speed can't be upgraded.
- One Assembling Machine Mk.II making Particle Containers is enough to supply one Particle Collider making Strange Matter.