Summary
The Planetary Base is a Dark Fog structure constructed by a Relay Station, after it installs a Core Driller on a planet's surface. It consists of a variety of production and defense facilities and grows over time, until it reaches its maximum size. The Planetary Base's energy is supplied by the Relay Station above it, and its matter is supplied by its Core Driller.
Mechanics
When a Planetary Base is first constructed, it will do nothing until it has stored about 9500 matter, at which point it begins constructing its first buildings. A single Planetary Base can store up to 15000 matter, and any excess is sent to its Relay Station.
A Planetary Base will produce 180 matter per second, unless it has entered overdrive mode. This is triggered if Icarus or a Signal Tower is close to the Planetary Base and increases matter and unit production speed tenfold.
If the Planetary Base's Relay is destroyed, the Base will quickly run out of power and go dormant.
Composition
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Buildings
Name |
Ingame Tooltip |
Image |
Stats |
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Relay Station |
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Planetary Base (core) |
Dark Fog's brain above the planet, it follows two simple rules: First, never build unnecessary structures; Second, clear any threats near the base. A Planetary Base will regularly assess its nearby environment. If a threat is identified, it will give an order to its Camps to accelerate production. A Planetary Base will dig wells deep into the planet to exploit core matter. Such matter will then be used to build structures and units. This technology grants a high degree of freedom in evolution to its units, and this may have induced the Dark Fog's variation. Therefore, this technology has been prohibited by the COSMO Technology Ethics Committee. You can still see the core even after a Planetary Base is destroyed. Frankly, only a few engineers were lucky enough to witness this. | Durability: 2000 + 120 / Level
Armor: 0 + 0,2 / Level Production Rate: 180 Matter / sec Power Consumption: Idle Consumption: 5,4 MW |
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Raider Camp |
Dark Fog's production facility, which is used to produce powerful close-quarter ground units like Raiders. Raiders float above the ground and possess formidable attack and defense capability. Raiders are named after an extremely curious engineer. After landing, he went to search the ground base but was raided by a newly produced Raider. | Durability: 1000 HP+ 60 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) | |
Ranger Camp |
Dark Fog's production facility, which is used to produce long-range ground units like Rangers. Before variation, Rangers had been the defensive security system of the ground base. They patrolled around the base to clear away any threats. After variation, they became more aggressive. | Durability: 900 + 55 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) | |
Guardian Camp |
Dark Fog's production facility, which is used to produce powerful ground defense units like Guardians. Guardians offer strong protection to nearby Dark Fog, which is how they got their name. | Durability: 800 + 50 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 1.2 MW Idle Power Consumption: 400 kW Production Rate: (to be added) | |
Plasma Sentry |
High-energy crystals are used as its plasma exciter. They can quickly stimulate plasmas to be used as weapons. They usually appear inside a Planetary Base to provide powerful suppressive fire | Durability: 700 + 55 / Level
Armor: 0 + 0,20 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: Engaging: 4.8 MW On Alert: 2.4 MW Damage: 84 HP + 11 / Level Fire Rate: Range: | |
High-energy Laser Tower |
Three main pumping sources stimulate its lasers. Meanwhile, three energy boosters are equipped to improve the control of the lasers. This design optimizes laser output with higher energy while still maintaining high stability and accuracy. It usually appears on the periphery of the Planetary Base. | Durability: 800 + 60 / Level
Armor: 0 + 0,2 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: Engaging: 6.0 MW On Alert: 2.4 MW Damage: 360 HP + 40 / Level Fire Rate: Range: | |
Unknown Structure |
Although this building is mentioned in all reports, for now we still don't know its specific functions. It is huge and eye-catching. Maybe it connects the Planetary Base and the Hive. Or maybe it's still developing. research on it is still on progress. Hopefully its mystery will be revealed one day. | Durability: 800 + 50 / Level
Armor: 0 + 0,2 / Level Construction: 100 kW + 2 Matter / sec Power Consumption: 6 MW Idle Power Consumption: Unknown |
Ground Units
Raider | |||
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Ranger | |||
Guardian |