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Plasma Turret
Turret
After being stimulated, the matter inside an energy capsule will be in a high-energy plasma state. It will then be quickly emitted by the Plasma Turret's accelerator to generate high-speed plasma beams. Such beams are extremely penetrating and destructive, and can effectively destroy space targets.
Durability | 800 hp | |
Turret Type | Energy Weapon | |
Target Type | VS Space | |
Range of Space Defense | 6500 m | |
Ammo Type | Energy Capsule | |
Fire Rate | 1 shots/s | |
Work Consumption | 1.68 MW | |
Idle Consumption | 84.0 kW | |
Made in | Assembler | |
Hand-make | Replicator | |
Stack Size | 50 |
Summary
After being stimulated, the matter inside an energy capsule will be in a high-energy plasma state. It will then be quickly emitted by the Plasma Turret's accelerator to generate high-speed plasma beams. Such beams are extremely penetrating and destructive, and can effectively destroy space targets.
Production Chain
Recipe | Building | Replicator? | Technology |
---|---|---|---|
✔ |
Production Progression Chart
- For more information on reading and using these charts, see Production Progression Chart.
Player Tips & Tricks
By default Plasma Turrets are configured not to engage high-air targets, but enabling that targeting will allow them to engage Relay Stations, which provide ground bases their power and allow material to be launched back to the Space Hive. However destroying those Relay Stations will increase the threat from the Space Hive. (Note: new Relay Stations destroyed as they approach the planet will not generate that Space Hive threat)
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