Mini Fusion Power Plant

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Revision as of 18:48, 18 November 2024 by EpicWalloper27 (talk | contribs) (Expounded on the boons and costs of using this power source)
Mini Fusion Power Station
Power Facility
Under the action of a high-strength, high-density magnetic field, a facility that converts the huge energy released by the controlled fusion reaction of deuterons into electrical energy.
Icon Mini Fusion Power Station.png
Energy TypeIon Current
Power15.0 MW
Energy Efficiency1
Made InAssembler
Hand-MakeReplicator
Stack Size50

Icon Mini Fusion Power Station.png
1
10 s
Icon Titanium Alloy.png
12
Icon Super-Magnetic Ring.png
10
Icon Carbon Nanotube.png
8
Icon Processor.png
4

Summary

The Mini Fusion Power Plant consumes Deuteron Fuel Rods to generate electrical power by nuclear fusion. It is identical in shape and size to the Thermal Power Plant but has ~7x the power output and consumes its fuel substantially slower (1 rod every 40 seconds at full load).

Fusion power is a potent and extremely compact way of supplying energy to a power grid (a 6x6 proliferated fusion plant setup produces over 1 GW), and automatically adjusts to grid load, saving fuel when load is low. The biggest roadblock in its usage is the logistical problem of deuteron fuel rod manufacture; deuterium is difficult to acquire and logistically cumbersome, super-magnetic rings have a complex production chain, and titanium alloy necessitates either finding a planet with titanium and crude oil (for the sulfur) or setting up interplanetary shipments of one of the ingredients.

Production Chain

Recipe Building Replicator? Technology
Icon Mini Fusion Power Station.png
1
10 s
Icon Titanium Alloy.png
12
Icon Super-Magnetic Ring.png
10
Icon Carbon Nanotube.png
8
Icon Processor.png
4
Icon Assembling Machine Mk.I.pngIcon Assembling Machine Mk.II.pngIcon Assembling Machine Mk.III.pngIcon Re-composing Assembler.png
Tech Mini Fusion Power Generation.png

Player Tips & Tricks

  1. Mini Fusion Power Stations put out a fair amount of power, 15 MW. They do not depend on wind or solar, and therefore are useful anywhere.
  2. A useful trick is carry one with you (and Deuteron Fuel Rods) to help to quickly charge a newly placed Interstellar Logistics Station, or several Wireless Power Towers to quickly recharge your mech. Then when you are done, pick it up and move along…


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