Conveyor Belt Mk.I

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Revision as of 12:24, 14 June 2021 by imported>76561198045853337
Conveyor Belt Mk.I
Logistics
We need automation! Conveyor belts are the most basic part of production automation. They can transport cargo from one place to another.
Icon Conveyor Belt Mk.I.png
Transport Speed6/s
Made InAssembler
Hand-MakeReplicator
Grid Size1×1
Stack Size300

Icon Conveyor Belt Mk.I.png
3
1 s
Icon Iron Ingot.png
2
Icon Gear.png
1

Summary

Upgrades

Conveyor Belt Mk.II
Logistics
Having a greater throughput of the conveyor belt and transport the cargo faster.
 
Transport Speed12/s
Made InAssembler
Hand-MakeReplicator
Grid Size1×1
Stack Size300

1 s
Conveyor Belt Mk.III
Logistics
Maximize the speed and throughput of transporting cargo. Can design a more efficient production line with a reasonable combination of conveyor belts with different transport speed.
 
Transport Speed30/s
Made InAssembler
Hand-MakeReplicator
Grid Size1×1
Stack Size300

1 s

Production Chain

Recipe Building Replicator? Technology
1 s
    

Production Progression Chart

for more information on reading and using these charts, see Production Progression Chart
Stage 1 Stage 2 Stage 3 Stage 4
 
120
 
 
120
   
 
180
 
60
 
 
60
 
 
60
Buildings Required
Raw Materials Required
(per minute)
 
180
Raw Materials Required
(per unit)

Used In

Recipe Building Replicator? Technology
1 s
    

Player Tips & Tricks

  • The Conveyor Belt Mk.I can carry 6 items per second or 360 items per minute.
  • A full belt holds one item per tile and one item per connection between tiles. Thus an item on the belt moves three tiles per second.
  • Stack size per inventory slot: 200

Placing down

  • Once the start point has been selected, pressing R will switch the direction the belt will follow before turning 90 degrees to reach the destination point.
  • When placing belts, altitude of current point can be changed by pressing the and arrow keys. Pressing 0 (Zero) (with Num Lock on) will reset to ground.
  • While the editor requires two tiles at either ends to level off before being able to turn. On the downstream part of the slope, where it levels off, one can erase a belt segment and place a turn 1 tile earlier.
  • Holding Shift while placing will disable building snapping, allowing easier laying of belts over buildings/other belts.

Merging

  • Joining belts together is allowed, but only in the direction that they merge their cargo together.
  • When merging a belt into a straight belt, the straight belt has priority over the joining belt.

Direct interaction

It is possible to place items directly on conveyor belts. To do this, mouse over a section of belt until a white box appears. Click the box to bring up an interaction dialog window, with a circular port that displays what is on that section of the belt. If there is nothing on the belt, you can take an item from your inventory and place it in the port (if you have several of the same item to place, hold down the mouse button; there is no need to click for each individual item).

Conversely, you can take items directly from belts in the same manner.

Mass-Deletion

When deleting belts, holding Shift before clicking a belt will delete the entire belt all at once (within build range).

Mass-Upgrade

  • When upgrading belts, holding Shift before clicking a belt will upgrade the entire belt all at once (within build range).
  • It is not possible to directly upgrade from Mk.I to Mk.III. The belt must first be upgraded to Mk.II before upgrading again to Mk.III.


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